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o3de/Gems/AtomLyIntegration/CommonFeatures/Code/Source/DiffuseGlobalIllumination/DiffuseGlobalIlluminationCo...

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <Atom/RPI.Reflect/System/AnyAsset.h>
#include <Atom/Feature/DiffuseGlobalIllumination/DiffuseGlobalIlluminationFeatureProcessorInterface.h>
namespace AZ
{
namespace Render
{
class DiffuseGlobalIlluminationComponentConfig final
: public ComponentConfig
{
public:
AZ_RTTI(DiffuseGlobalIlluminationComponentConfig, "{0D0835D6-6094-4EF8-BEAC-5FF8A4E4C119}", ComponentConfig);
AZ_CLASS_ALLOCATOR(DiffuseGlobalIlluminationComponentConfig, SystemAllocator, 0);
static void Reflect(ReflectContext* context);
DiffuseGlobalIlluminationQualityLevel m_qualityLevel = DiffuseGlobalIlluminationQualityLevel::Low;
};
}
}