30 lines
884 B
C++
30 lines
884 B
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <AzCore/Component/EntityId.h>
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namespace ScriptCanvasEditor
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{
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struct NodeIdPair
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{
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AZ::EntityId m_graphCanvasId;
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AZ::EntityId m_scriptCanvasId;
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NodeIdPair()
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: m_graphCanvasId(AZ::EntityId::InvalidEntityId)
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, m_scriptCanvasId(AZ::EntityId::InvalidEntityId)
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{}
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};
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}
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