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o3de/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Bus/NodeIdPair.h
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2021-04-23 09:43:40 -07:00

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Component/EntityId.h>
namespace ScriptCanvasEditor
{
struct NodeIdPair
{
AZ::EntityId m_graphCanvasId;
AZ::EntityId m_scriptCanvasId;
NodeIdPair()
: m_graphCanvasId(AZ::EntityId::InvalidEntityId)
, m_scriptCanvasId(AZ::EntityId::InvalidEntityId)
{}
};
}