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o3de/Gems/Atom/Feature/Common/Assets/Passes/ReflectionScreenSpaceCompos...

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{
"Type": "JsonSerialization",
"Version": 1,
"ClassName": "PassAsset",
"ClassData": {
"PassTemplate": {
"Name": "ReflectionScreenSpaceCompositePassTemplate",
"PassClass": "ReflectionScreenSpaceCompositePass",
"Slots": [
{
"Name": "TraceInput",
"SlotType": "Input",
"ScopeAttachmentUsage": "Shader"
},
{
"Name": "PreviousFrameBufferInput",
"SlotType": "Input",
"ScopeAttachmentUsage": "Shader"
},
{
"Name": "NormalInput",
"SlotType": "Input",
"ScopeAttachmentUsage": "Shader"
},
{
"Name": "SpecularF0Input",
"SlotType": "Input",
"ScopeAttachmentUsage": "Shader"
},
{
"Name": "DepthStencilTextureInput",
"SlotType": "Input",
"ScopeAttachmentUsage": "Shader",
"ImageViewDesc": {
"AspectFlags": [
"Depth"
]
}
},
{
"Name": "DepthStencilInput",
"SlotType": "Input",
"ScopeAttachmentUsage": "DepthStencil",
"ImageViewDesc": {
"AspectFlags": [
"Stencil"
]
}
},
{
"Name": "Output",
"SlotType": "Output",
"ScopeAttachmentUsage": "RenderTarget"
}
],
"PassData":
{
"$type": "FullscreenTrianglePassData",
"ShaderAsset": {
"FilePath": "Shaders/Reflections/ReflectionScreenSpaceComposite.shader"
},
"PipelineViewTag": "MainCamera"
}
}
}
}