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o3de/Gems/Atom/Feature/Common/Assets/Passes/ReflectionScreenSpaceBlur.pass

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{
"Type": "JsonSerialization",
"Version": 1,
"ClassName": "PassAsset",
"ClassData": {
"PassTemplate": {
"Name": "ReflectionScreenSpaceBlurPassTemplate",
"PassClass": "ReflectionScreenSpaceBlurPass",
"Slots": [
{
"Name": "PreviousFrameInputOutput",
"SlotType": "InputOutput",
"ScopeAttachmentUsage": "Shader"
}
],
"ImageAttachments": [
{
"Name": "PreviousFrameImage",
"SizeSource": {
"Source": {
"Pass": "Parent",
"Attachment": "SpecularInput"
}
},
"ImageDescriptor": {
"Format": "R16G16B16A16_FLOAT",
"SharedQueueMask": "Graphics"
},
"GenerateFullMipChain": true
}
],
"Connections": [
{
"LocalSlot": "PreviousFrameInputOutput",
"AttachmentRef": {
"Pass": "This",
"Attachment": "PreviousFrameImage"
}
}
]
}
}
}