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o3de/Code/Sandbox/Plugins/PerforcePlugin/PasswordDlg.cpp

303 lines
10 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#include "PerforcePlugin_precompiled.h"
#include "PerforcePlugin.h"
#include "PasswordDlg.h"
#include <ui_settings.h> // generated
#include <AzQtComponents/Components/Widgets/CheckBox.h>
#include <AzToolsFramework/UI/UICore/ProgressShield.hxx>
#include <QTimer>
#include <AzCore/std/bind/bind.h>
namespace PerforceConnection
{
const char* const PerforceUser = "P4USER";
const char* const PerforceServer = "P4PORT";
const char* const PerforceClient = "P4CLIENT";
const char* const PerforceCharset = "P4CHARSET";
using namespace AzToolsFramework;
PerforceConfigDialog::PerforceConfigDialog(QWidget* parent)
: QDialog(parent)
{
this->setWindowFlags(Qt::Dialog
| Qt::MSWindowsFixedSizeDialogHint
| Qt::WindowStaysOnTopHint);
m_ui = new Ui::P4SettingsDialog();
m_ui->setupUi(this);
{
SourceControlState state = SourceControlState::Disabled;
SourceControlConnectionRequestBus::BroadcastResult(state, &SourceControlConnectionRequestBus::Events::GetSourceControlState);
bool onlineMode = state == SourceControlState::Disabled ? false : true;
AzQtComponents::CheckBox::applyToggleSwitchStyle(m_ui->workOnlineCheckbox);
m_ui->workOnlineCheckbox->setChecked(onlineMode);
}
}
void PerforceConfigDialog::RetrieveSettings()
{
m_retrievedSettings.insert_key(PerforceClient);
m_retrievedSettings.insert_key(PerforceUser);
m_retrievedSettings.insert_key(PerforceServer);
m_retrievedSettings.insert_key(PerforceCharset);
setEnabled(false);
int numSettingsToGet = m_retrievedSettings.size();
auto applySettingResultFunction = [this, &numSettingsToGet](AZStd::string setting, const SourceControlSettingInfo& info) -> void
{
m_retrievedSettings[setting] = info;
--numSettingsToGet;
};
using SCRequestBus = AzToolsFramework::SourceControlConnectionRequestBus;
for (const auto& kvp : m_retrievedSettings)
{
auto boundLocal = AZStd::bind<void>(applySettingResultFunction, kvp.first.c_str(), AZStd::placeholders::_1);
SCRequestBus::Broadcast(&SCRequestBus::Events::GetConnectionSetting, kvp.first.c_str(), boundLocal);
}
auto waitForAllSettings = [&numSettingsToGet](int&, int&)
{
return numSettingsToGet == 0;
};
// Wait for completion
ProgressShield::LegacyShowAndWait(this, tr("Getting settings"), waitForAllSettings);
// wrinkle in the plan - charset might have (SERVER)charset applied to it. So ask for one more.
m_charsetKey = PerforceCharset;
if (m_retrievedSettings[PerforceServer].IsAvailable())
{
AZStd::string charsetNameWithServerAddress = AZStd::string::format("P4_%s_CHARSET", m_retrievedSettings[PerforceServer].m_value.c_str());
// ask for one more
numSettingsToGet = 1;
auto boundLocal = AZStd::bind<void>(applySettingResultFunction, charsetNameWithServerAddress.c_str(), AZStd::placeholders::_1);
SCRequestBus::Broadcast(&SCRequestBus::Events::GetConnectionSetting, charsetNameWithServerAddress.c_str(), boundLocal);
ProgressShield::LegacyShowAndWait(this, tr("Getting settings"), waitForAllSettings);
// did we get a value?
if (m_retrievedSettings[charsetNameWithServerAddress].IsAvailable())
{
m_charsetKey = charsetNameWithServerAddress;
}
}
// which CHARSET do we pick? we prefer (servername) charset, but will fall back to just P4CHARSET
for (const auto& value : m_retrievedSettings)
{
const AZStd::string& settingName = value.first;
const SourceControlSettingInfo& info = value.second;
ApplyValueToControl(GetControlForSetting(settingName), info);
}
setEnabled(true);
}
QLineEdit* PerforceConfigDialog::GetControlForSetting(const AZStd::string& settingName) const
{
if (settingName == PerforceClient)
{
return m_ui->workspaceEdit;
}
else if (settingName == PerforceUser)
{
return m_ui->userEdit;
}
else if (settingName == PerforceServer)
{
return m_ui->serverEdit;
}
else if (settingName == m_charsetKey)
{
return m_ui->charsetEdit;
}
return nullptr;
}
PerforceConfigDialog::~PerforceConfigDialog()
{
delete m_ui;
}
void PerforceConfigDialog::ApplyValueToControl(QLineEdit* targetControl, const SourceControlSettingInfo& value)
{
if (targetControl)
{
if (value.IsAvailable())
{
targetControl->setText(QString::fromUtf8(value.m_value.c_str()));
}
else
{
targetControl->setText(QString(""));
}
if (value.IsSettable())
{
targetControl->setReadOnly(false);
targetControl->setEnabled(true);
targetControl->setToolTip("");
}
else
{
targetControl->setReadOnly(true);
targetControl->setEnabled(false);
QString toolTip;
QString ttDescStart("Cannot change this value - it is currently being overridden by");
if (value.m_status == SourceControlSettingStatus::Config)
{
if (!value.m_context.empty())
{
toolTip = tr("%1 config file: %2.").arg(ttDescStart).arg(QString::fromUtf8(value.m_context.c_str()));
}
else
{
toolTip = tr("%1 a config file.").arg(ttDescStart);
}
}
else
{
toolTip = tr("%1 your system environment. Please check your environment variables in your system's control panel").arg(ttDescStart);
}
targetControl->setToolTip(toolTip);
}
}
}
void PerforceConfigDialog::on_workOnlineCheckbox_toggled(bool newState)
{
m_ui->workspaceEdit->setEnabled(false);
m_ui->userEdit->setEnabled(false);
m_ui->serverEdit->setEnabled(false);
m_ui->charsetEdit->setEnabled(false);
if (newState)
{
// we only fetch settings if we are working online.
QTimer::singleShot(0, this, &PerforceConfigDialog::RetrieveSettings);
}
else
{
m_ui->workspaceEdit->setText(tr("(offline)"));
m_ui->userEdit->setText(tr("(offline)"));
m_ui->serverEdit->setText(tr("(offline)"));
m_ui->charsetEdit->setText(tr("(offline)"));
}
}
void PerforceConfigDialog::Apply()
{
bool onlineMode = m_ui->workOnlineCheckbox->isChecked();
{
using SCRequestBus = AzToolsFramework::SourceControlConnectionRequestBus;
SCRequestBus::Broadcast(&SCRequestBus::Events::EnableSourceControl, onlineMode);
}
if (onlineMode)
{
// work online!
// apply all the settings.
// you may only apply some of the settings - the ones that are either 'set' or 'unset'
// only set values that are not already that value
// and charset is special in that you must set it as eitehr CHARSET or override the server.
ApplySetting(PerforceUser);
ApplySetting(PerforceServer);
ApplySetting(PerforceClient);
ApplySetting(m_charsetKey.c_str());
}
}
bool PerforceConfigDialog::ApplySetting(const char* key)
{
if (!m_retrievedSettings[key].IsSettable())
{
return false;
}
QLineEdit* source = GetControlForSetting(key);
if (!source)
{
return false;
}
AZStd::string newValue = source->text().toUtf8().data();
if (newValue.empty())
{
return false;
}
if (newValue == m_retrievedSettings[key].m_value)
{
return false;
}
// again, charset is special in that it can under certain circumstances take the form P4_SERVERNAME_CHARSET instead of just P4CHARSET
if (m_charsetKey == key)
{
// if its already P4CHARSET then we don't care.
if (m_charsetKey != PerforceCharset)
{
QLineEdit* hostSource = GetControlForSetting(PerforceServer);
if (!hostSource)
{
return false;
}
m_charsetKey = AZStd::string::format("P4_%s_CHARSET", hostSource->text().toUtf8().data());
key = m_charsetKey.c_str();
}
}
bool succeeded = false;
bool complete = false;
auto respCallback = [&succeeded, &complete, newValue](const SourceControlSettingInfo& info)
{
succeeded = (info.m_value == newValue);
complete = true;
};
auto waitForDone = [&complete](int&, int&)
{
return complete;
};
using SCRequestBus = AzToolsFramework::SourceControlConnectionRequestBus;
SCRequestBus::Broadcast(&SCRequestBus::Events::SetConnectionSetting, key, newValue.c_str(), respCallback);
ProgressShield::LegacyShowAndWait(this, tr("Applying settings"), waitForDone);
return succeeded;
}
bool OpenPasswordDlg()
{
PerforceConfigDialog dialog;
if (dialog.exec() == QDialog::Accepted)
{
dialog.Apply();
return true;
}
return false;
}
} // namespace PerforceConnection
#include <moc_PasswordDlg.cpp>