1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
211 lines
8.3 KiB
C++
211 lines
8.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "ComponentEntityEditorPlugin.h"
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#include <LyViewPaneNames.h>
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#include "IResourceSelectorHost.h"
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#include "UI/QComponentEntityEditorMainWindow.h"
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#include "UI/QComponentEntityEditorOutlinerWindow.h"
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#include "UI/QComponentLevelEntityEditorMainWindow.h"
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#include "UI/ComponentPalette/ComponentPaletteSettings.h"
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#include "UI/ComponentPalette/ComponentPaletteWindow.h"
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#include <AzCore/Component/ComponentApplicationBus.h>
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#include <AzCore/Component/EntityUtils.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/std/containers/vector.h>
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#include <AzFramework/API/ApplicationAPI.h>
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#include <AzToolsFramework/API/EntityCompositionRequestBus.h>
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#include <AzToolsFramework/API/ToolsApplicationAPI.h>
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#include <AzToolsFramework/UI/Slice/SliceRelationshipWidget.hxx>
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#include "SandboxIntegration.h"
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#include "Objects/ComponentEntityObject.h"
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namespace ComponentEntityEditorPluginInternal
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{
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void RegisterSandboxObjects()
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{
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GetIEditor()->GetClassFactory()->RegisterClass(new CTemplateObjectClassDesc<CComponentEntityObject>("ComponentEntity", "", "", OBJTYPE_AZENTITY, 201, "*.entity"));
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AZ::SerializeContext* serializeContext = nullptr;
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EBUS_EVENT_RESULT(serializeContext, AZ::ComponentApplicationBus, GetSerializeContext);
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AZ_Assert(serializeContext, "Serialization context not available");
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if (serializeContext)
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{
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ComponentPaletteSettings::Reflect(serializeContext);
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}
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}
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void UnregisterSandboxObjects()
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{
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GetIEditor()->GetClassFactory()->UnregisterClass("ComponentEntity");
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}
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void CheckComponentDeclarations()
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{
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AZ::SerializeContext* serializeContext = nullptr;
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AZ::ComponentApplicationBus::BroadcastResult(serializeContext, &AZ::ComponentApplicationBus::Events::GetSerializeContext);
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if (!serializeContext)
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{
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return;
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}
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// Catch the common mistake of reflecting a Component to SerializeContext
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// without declaring how it inherits from AZ::Component.
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// Collect violators so we can list them all in one message, rather than raising N popups.
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AZStd::vector<AZ::ComponentDescriptor*> componentsLackingBaseClass;
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AZ::EBusAggregateResults<AZ::ComponentDescriptor*> allComponentDescriptors;
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AZ::ComponentDescriptorBus::BroadcastResult(allComponentDescriptors, &AZ::ComponentDescriptorBus::Events::GetDescriptor);
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for (AZ::ComponentDescriptor* componentDescriptor : allComponentDescriptors.values)
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{
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const AZ::TypeId& componentTypeId = componentDescriptor->GetUuid();
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const AZ::TypeId& typeOfAZComponent = azrtti_typeid<AZ::Component>();
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if (const AZ::SerializeContext::ClassData* serializeData = serializeContext->FindClassData(componentTypeId))
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{
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if (!AZ::EntityUtils::CheckIfClassIsDeprecated(serializeContext, componentTypeId)
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&& !AZ::EntityUtils::CheckDeclaresSerializeBaseClass(serializeContext, typeOfAZComponent, componentTypeId))
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{
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componentsLackingBaseClass.push_back(componentDescriptor);
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}
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}
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}
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AZStd::string message;
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for (AZ::ComponentDescriptor* componentDescriptor : componentsLackingBaseClass)
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{
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message.append(AZStd::string::format("- %s %s\n",
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componentDescriptor->GetName(),
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componentDescriptor->GetUuid().ToString<AZStd::string>().c_str()));
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}
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if (!message.empty())
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{
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message.insert(0, "Programmer error:\nClasses deriving from AZ::Component are not declaring their base class to SerializeContext.\n"
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"This will cause unexpected behavior such as components shifting around, or duplicating themselves.\n"
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"Affected components:\n");
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message.append("\nReflection code should look something like this:\n"
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"serializeContext->Class<MyComponent, AZ::Component, ... (other base classes, if any) ...>()"
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"\nMake sure the Reflect function is called for all base classes as well.");
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// this happens during startup, and its a programmer error - so during startup, make it an error, so it shows as a pretty noisy
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// popup box. Its important that programmers fix this, before they submit their code, so that data corruption / data loss does
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// not occur.
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AZ_Error("Serialize", false, message.c_str());
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}
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}
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} // end namespace ComponentEntityEditorPluginInternal
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ComponentEntityEditorPlugin::ComponentEntityEditorPlugin([[maybe_unused]] IEditor* editor)
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: m_registered(false)
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{
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m_appListener = new SandboxIntegrationManager();
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m_appListener->Setup();
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using namespace AzToolsFramework;
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ViewPaneOptions inspectorOptions;
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inspectorOptions.canHaveMultipleInstances = true;
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inspectorOptions.preferedDockingArea = Qt::RightDockWidgetArea;
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RegisterViewPane<QComponentEntityEditorInspectorWindow>(
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LyViewPane::EntityInspector,
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LyViewPane::CategoryTools,
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inspectorOptions);
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ViewPaneOptions pinnedInspectorOptions;
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pinnedInspectorOptions.canHaveMultipleInstances = true;
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pinnedInspectorOptions.preferedDockingArea = Qt::NoDockWidgetArea;
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pinnedInspectorOptions.paneRect = QRect(50, 50, 400, 700);
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pinnedInspectorOptions.showInMenu = false;
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RegisterViewPane<QComponentEntityEditorInspectorWindow>(
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LyViewPane::EntityInspectorPinned,
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LyViewPane::CategoryTools,
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pinnedInspectorOptions);
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bool prefabSystemEnabled = false;
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AzFramework::ApplicationRequests::Bus::BroadcastResult(prefabSystemEnabled, &AzFramework::ApplicationRequests::IsPrefabSystemEnabled);
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if (prefabSystemEnabled)
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{
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// Add the new Outliner to the Tools Menu
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ViewPaneOptions outlinerOptions;
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outlinerOptions.canHaveMultipleInstances = true;
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outlinerOptions.preferedDockingArea = Qt::LeftDockWidgetArea;
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RegisterViewPane<QEntityOutlinerWindow>(
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LyViewPane::EntityOutliner,
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LyViewPane::CategoryTools,
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outlinerOptions);
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}
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else
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{
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ViewPaneOptions levelInspectorOptions;
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levelInspectorOptions.canHaveMultipleInstances = false;
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levelInspectorOptions.preferedDockingArea = Qt::RightDockWidgetArea;
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levelInspectorOptions.paneRect = QRect(50, 50, 400, 700);
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RegisterViewPane<QComponentLevelEntityEditorInspectorWindow>(
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LyViewPane::LevelInspector, LyViewPane::CategoryTools, levelInspectorOptions);
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// Add the Legacy Outliner to the Tools Menu
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ViewPaneOptions outlinerOptions;
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outlinerOptions.canHaveMultipleInstances = true;
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outlinerOptions.preferedDockingArea = Qt::LeftDockWidgetArea;
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// this pane was originally introduced with this name, so layout settings are all saved with that name, despite the preview label being removed.
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outlinerOptions.saveKeyName = "Entity Outliner (PREVIEW)";
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RegisterViewPane<QComponentEntityEditorOutlinerWindow>(
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LyViewPane::EntityOutliner,
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LyViewPane::CategoryTools,
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outlinerOptions);
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AzToolsFramework::ViewPaneOptions options;
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options.preferedDockingArea = Qt::NoDockWidgetArea;
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RegisterViewPane<SliceRelationshipWidget>(LyViewPane::SliceRelationships, LyViewPane::CategoryTools, options);
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}
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RegisterModuleResourceSelectors(GetIEditor()->GetResourceSelectorHost());
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ComponentEntityEditorPluginInternal::RegisterSandboxObjects();
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// Check for common mistakes in component declarations
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ComponentEntityEditorPluginInternal::CheckComponentDeclarations();
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m_registered = true;
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}
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void ComponentEntityEditorPlugin::Release()
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{
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if (m_registered)
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{
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using namespace AzToolsFramework;
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UnregisterViewPane(LyViewPane::EntityInspector);
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UnregisterViewPane(LyViewPane::EntityOutliner);
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UnregisterViewPane(LyViewPane::EntityInspectorPinned);
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ComponentEntityEditorPluginInternal::UnregisterSandboxObjects();
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}
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m_appListener->Teardown();
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delete m_appListener;
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delete this;
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}
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