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o3de/Code/Framework/GridMate/GridMate/Containers/unordered_map.h
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Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef GM_CONTAINERS_UNORDERED_MAP_H
#define GM_CONTAINERS_UNORDERED_MAP_H
#include <GridMate/Memory.h>
#include <AzCore/std/containers/unordered_map.h>
namespace GridMate
{
template<class Key, class MappedType, class Hasher = AZStd::hash<Key>, class EqualKey = AZStd::equal_to<Key>, class Allocator = SysContAlloc>
using unordered_map = AZStd::unordered_map<Key, MappedType, Hasher, EqualKey, Allocator>;
template<class Key, class MappedType, class Hasher = AZStd::hash<Key>, class EqualKey = AZStd::equal_to<Key>, class Allocator = SysContAlloc>
using unordered_multimap = AZStd::unordered_multimap<Key, MappedType, Hasher, EqualKey, Allocator>;
}
#endif // GM_CONTAINERS_UNORDERED_MAP_H