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o3de/Code/Sandbox/Plugins/EditorCommon/EditorCommon.rc

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// Microsoft Visual C++ generated resource script.
//
#include "Resource.h"
#include "Windows.h"
LANGUAGE 9, 1
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,0,1
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_DLL
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904B0"
BEGIN
VALUE "CompanyName", "Amazon.com, Inc."
VALUE "FileDescription", "Common Open 3D Engine Editor Utility DLL"
VALUE "FileVersion", "1.0.0.1"
VALUE "InternalName", "EditorCommon.dll"
VALUE "LegalCopyright", "Portions of this file Copyright (c) Amazon.com, Inc. or its affiliates. All Rights Reserved. Original file Copyright (c) Crytek GMBH. Used under license by Amazon.com, Inc. and its affiliates."
VALUE "OriginalFilename","EditorCommon.dll"
VALUE "ProductName", "O3DE Editor"
VALUE "ProductVersion", "1.0.0.1"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x0409, 1200
END
END