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o3de/Code/Sandbox/Editor/LevelFileDialog.h

72 lines
1.6 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef CRYINCLUDE_EDITOR_LEVELFILEDIALOG_H
#define CRYINCLUDE_EDITOR_LEVELFILEDIALOG_H
#pragma once
#if !defined(Q_MOC_RUN)
#include <QDialog>
#include <QScopedPointer>
#endif
namespace Ui {
class LevelFileDialog;
}
class LevelTreeModel;
class LevelTreeModelFilter;
class CLevelFileDialog
: public QDialog
{
Q_OBJECT
public:
explicit CLevelFileDialog(bool openDialog, QWidget* parent = nullptr);
~CLevelFileDialog();
QString GetFileName() const;
static bool CheckLevelFolder(const QString folder, QStringList* levelFiles = nullptr);
protected Q_SLOTS:
void OnOK();
void OnCancel();
void OnTreeSelectionChanged();
void OnNewFolder();
void OnFilterChanged();
void OnNameChanged();
protected:
void ReloadTree();
bool ValidateSaveLevelPath(QString& errorMessage) const;
bool ValidateLevelPath(const QString& folder) const;
void SaveLastUsedLevelPath();
void LoadLastUsedLevelPath();
private:
bool eventFilter(QObject* watched, QEvent* event) override;
QString NameForIndex(const QModelIndex& index) const;
bool IsValidLevelSelected();
QString GetLevelPath() const;
QString GetEnteredPath() const;
QString GetFileName(QString levelPath);
QScopedPointer<Ui::LevelFileDialog> ui;
QString m_fileName;
QString m_filter;
const bool m_bOpenDialog;
bool m_initialized = false;
LevelTreeModel* const m_model;
LevelTreeModelFilter* const m_filterModel;
};
#endif // CRYINCLUDE_EDITOR_LEVELFILEDIALOG_H