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61 lines
1.3 KiB
C++
61 lines
1.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <AzCore/Memory/SystemAllocator.h>
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#include <QWidget>
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#endif
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class QItemSelection;
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namespace Ui
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{
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class AzAssetBrowserWindowClass;
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}
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namespace AzToolsFramework
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{
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namespace AssetBrowser
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{
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class AssetBrowserFilterModel;
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class AssetBrowserModel;
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}
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}
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class AzAssetBrowserWindow
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: public QWidget
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{
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Q_OBJECT
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public:
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AZ_CLASS_ALLOCATOR(AzAssetBrowserWindow, AZ::SystemAllocator, 0);
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explicit AzAssetBrowserWindow(QWidget* parent = nullptr);
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virtual ~AzAssetBrowserWindow();
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void SelectAsset(const QString& assetPath);
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static void RegisterViewClass();
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static QObject* createListenerForShowAssetEditorEvent(QObject* parent);
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private:
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QScopedPointer<Ui::AzAssetBrowserWindowClass> m_ui;
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QScopedPointer<AzToolsFramework::AssetBrowser::AssetBrowserFilterModel> m_filterModel;
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AzToolsFramework::AssetBrowser::AssetBrowserModel* m_assetBrowserModel;
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void UpdatePreview() const;
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private Q_SLOTS:
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void SelectionChangedSlot(const QItemSelection& selected, const QItemSelection& deselected) const;
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void DoubleClickedItem(const QModelIndex& element);
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};
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extern const char* AZ_ASSET_BROWSER_PREVIEW_NAME;
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