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o3de/Code/Legacy/CryCommon/XMLBinaryHeaders.h

80 lines
1.9 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef CRYINCLUDE_CRYCOMMON_XMLBINARYHEADERS_H
#define CRYINCLUDE_CRYCOMMON_XMLBINARYHEADERS_H
#pragma once
namespace XMLBinary
{
class IDataWriter
{
public:
virtual ~IDataWriter() {}
virtual void Write(const void* pData, size_t size) = 0;
};
class IFilter
{
public:
enum EType
{
eType_ElementName,
eType_AttributeName
};
virtual ~IFilter() {}
virtual bool IsAccepted(EType type, const char* pName) const = 0;
};
//////////////////////////////////////////////////////////////////////////
typedef uint32 NodeIndex; // note: only uint32 or uint16 are supported
template<int size>
struct Pad
{
char pad[size];
};
template<>
struct Pad<0> { };
struct Node
{
uint32 nTagStringOffset; // offset in CBinaryXmlData::pStringData
uint32 nContentStringOffset; // offset in CBinaryXmlData::pStringData
uint16 nAttributeCount;
uint16 nChildCount;
NodeIndex nParentIndex;
NodeIndex nFirstAttributeIndex;
NodeIndex nFirstChildIndex;
Pad<sizeof(uint32) - sizeof(NodeIndex)> reserved_for_alignment;
};
struct Attribute
{
uint32 nKeyStringOffset; // offset in CBinaryXmlData::pStringData
uint32 nValueStringOffset; // offset in CBinaryXmlData::pStringData
};
struct BinaryFileHeader
{
char szSignature[8];
uint32 nXMLSize;
uint32 nNodeTablePosition;
uint32 nNodeCount;
uint32 nAttributeTablePosition;
uint32 nAttributeCount;
uint32 nChildTablePosition;
uint32 nChildCount;
uint32 nStringDataPosition;
uint32 nStringDataSize;
};
}
#endif // CRYINCLUDE_CRYCOMMON_XMLBINARYHEADERS_H