You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
111 lines
3.1 KiB
C++
111 lines
3.1 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
#include <ITimer.h>
|
|
|
|
//! Simple stub timer that exposes a single simple interface for setting the current time.
|
|
class StubTimer
|
|
: public ITimer
|
|
{
|
|
public:
|
|
// Stub methods
|
|
void SetTime(float seconds)
|
|
{
|
|
m_frameStartTime.SetSeconds(seconds);
|
|
}
|
|
//~Stub methods
|
|
|
|
StubTimer(float frameTime)
|
|
: m_frameTime(frameTime)
|
|
, m_frameRate(1.0f / frameTime)
|
|
, m_frameStartTime(0.0f)
|
|
{
|
|
}
|
|
virtual ~StubTimer() {};
|
|
|
|
// ITimer
|
|
void ResetTimer() override {}
|
|
void UpdateOnFrameStart() override {}
|
|
float GetCurrTime([[maybe_unused]] ETimer which = ETIMER_GAME) const override
|
|
{
|
|
// return the same as the frame start time
|
|
return m_frameStartTime.GetSeconds();
|
|
}
|
|
const CTimeValue& GetFrameStartTime([[maybe_unused]] ETimer which = ETIMER_GAME) const override
|
|
{
|
|
return m_frameStartTime;
|
|
}
|
|
CTimeValue GetAsyncTime() const override
|
|
{
|
|
return m_frameStartTime;
|
|
}
|
|
float GetAsyncCurTime() override
|
|
{
|
|
return m_frameStartTime.GetSeconds();
|
|
}
|
|
float GetFrameTime([[maybe_unused]] ETimer which = ETIMER_GAME) const override
|
|
{
|
|
return m_frameTime;
|
|
}
|
|
float GetRealFrameTime() const override
|
|
{
|
|
return m_frameTime;
|
|
}
|
|
float GetTimeScale() const override
|
|
{
|
|
return 1.0f;
|
|
}
|
|
float GetTimeScale([[maybe_unused]] uint32 channel) const override
|
|
{
|
|
return 1.0f;
|
|
}
|
|
void ClearTimeScales() override {}
|
|
void SetTimeScale([[maybe_unused]] float s, [[maybe_unused]] uint32 channel = 0) override {}
|
|
void EnableTimer([[maybe_unused]] bool bEnable) override {}
|
|
bool IsTimerEnabled() const override
|
|
{
|
|
return true;
|
|
}
|
|
float GetFrameRate() override
|
|
{
|
|
return m_frameRate;
|
|
}
|
|
float GetProfileFrameBlending([[maybe_unused]] float* pfBlendTime = 0, [[maybe_unused]] int* piBlendMode = 0) override
|
|
{
|
|
return 0.0f;
|
|
}
|
|
void Serialize([[maybe_unused]] TSerialize ser) override {}
|
|
bool PauseTimer([[maybe_unused]] ETimer which, [[maybe_unused]] bool bPause) override { return false; }
|
|
bool IsTimerPaused([[maybe_unused]] ETimer which) override { return false; }
|
|
bool SetTimer([[maybe_unused]] ETimer which, [[maybe_unused]] float timeInSeconds) override { return false; }
|
|
void SecondsToDateUTC([[maybe_unused]] time_t time, [[maybe_unused]] struct tm& outDateUTC) override {}
|
|
time_t DateToSecondsUTC([[maybe_unused]] struct tm& timePtr) override
|
|
{
|
|
return 0;
|
|
}
|
|
float TicksToSeconds([[maybe_unused]] int64 ticks) override
|
|
{
|
|
return 0.0f;
|
|
}
|
|
int64 GetTicksPerSecond() override
|
|
{
|
|
return 0;
|
|
}
|
|
ITimer* CreateNewTimer() override
|
|
{
|
|
return nullptr;
|
|
}
|
|
void EnableFixedTimeMode([[maybe_unused]] bool enable, [[maybe_unused]] float timeStep) override {}
|
|
// ~ITimer
|
|
|
|
private:
|
|
CTimeValue m_frameStartTime;
|
|
float m_frameTime;
|
|
float m_frameRate;
|
|
};
|