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784 lines
36 KiB
C++
784 lines
36 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Atom/RPI.Edit/Common/AssetUtils.h>
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#include <Atom/RPI.Edit/Common/JsonUtils.h>
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#include <Atom/RPI.Edit/Material/MaterialFunctorSourceData.h>
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#include <Atom/RPI.Edit/Material/MaterialPropertyId.h>
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#include <Atom/RPI.Edit/Material/MaterialUtils.h>
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#include <Atom/RPI.Public/Material/Material.h>
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#include <Atom/RPI.Reflect/Material/MaterialFunctor.h>
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#include <Atom/RPI.Reflect/Material/MaterialPropertiesLayout.h>
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#include <AtomCore/Instance/Instance.h>
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#include <AtomToolsFramework/Document/AtomToolsDocumentNotificationBus.h>
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#include <AtomToolsFramework/Util/MaterialPropertyUtil.h>
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#include <Document/MaterialDocument.h>
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namespace MaterialEditor
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{
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MaterialDocument::MaterialDocument()
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: AtomToolsFramework::AtomToolsDocument()
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{
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MaterialDocumentRequestBus::Handler::BusConnect(m_id);
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}
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MaterialDocument::~MaterialDocument()
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{
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MaterialDocumentRequestBus::Handler::BusDisconnect();
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AZ::TickBus::Handler::BusDisconnect();
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}
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AZ::Data::Asset<AZ::RPI::MaterialAsset> MaterialDocument::GetAsset() const
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{
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return m_materialAsset;
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}
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AZ::Data::Instance<AZ::RPI::Material> MaterialDocument::GetInstance() const
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{
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return m_materialInstance;
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}
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const AZ::RPI::MaterialSourceData* MaterialDocument::GetMaterialSourceData() const
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{
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return &m_materialSourceData;
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}
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const AZ::RPI::MaterialTypeSourceData* MaterialDocument::GetMaterialTypeSourceData() const
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{
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return &m_materialTypeSourceData;
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}
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const AZStd::any& MaterialDocument::GetPropertyValue(const AZ::Name& propertyId) const
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{
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if (!IsOpen())
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{
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AZ_Error("MaterialDocument", false, "Document is not open.");
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return m_invalidValue;
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}
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const auto it = m_properties.find(propertyId);
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if (it == m_properties.end())
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{
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AZ_Error("MaterialDocument", false, "Document property could not be found: '%s'.", propertyId.GetCStr());
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return m_invalidValue;
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}
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const AtomToolsFramework::DynamicProperty& property = it->second;
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return property.GetValue();
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}
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const AtomToolsFramework::DynamicProperty& MaterialDocument::GetProperty(const AZ::Name& propertyId) const
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{
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if (!IsOpen())
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{
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AZ_Error("MaterialDocument", false, "Document is not open.");
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return m_invalidProperty;
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}
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const auto it = m_properties.find(propertyId);
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if (it == m_properties.end())
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{
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AZ_Error("MaterialDocument", false, "Document property could not be found: '%s'.", propertyId.GetCStr());
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return m_invalidProperty;
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}
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const AtomToolsFramework::DynamicProperty& property = it->second;
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return property;
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}
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bool MaterialDocument::IsPropertyGroupVisible(const AZ::Name& propertyGroupFullName) const
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{
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if (!IsOpen())
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{
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AZ_Error("MaterialDocument", false, "Document is not open.");
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return false;
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}
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const auto it = m_propertyGroupVisibility.find(propertyGroupFullName);
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if (it == m_propertyGroupVisibility.end())
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{
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AZ_Error("MaterialDocument", false, "Document property group could not be found: '%s'.", propertyGroupFullName.GetCStr());
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return false;
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}
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return it->second;
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}
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void MaterialDocument::SetPropertyValue(const AZ::Name& propertyId, const AZStd::any& value)
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{
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if (!IsOpen())
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{
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AZ_Error("MaterialDocument", false, "Document is not open.");
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return;
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}
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const auto it = m_properties.find(propertyId);
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if (it == m_properties.end())
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{
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AZ_Error("MaterialDocument", false, "Document property could not be found: '%s'.", propertyId.GetCStr());
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return;
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}
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// This first converts to an acceptable runtime type in case the value came from script
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const AZ::RPI::MaterialPropertyValue propertyValue = AtomToolsFramework::ConvertToRuntimeType(value);
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AtomToolsFramework::DynamicProperty& property = it->second;
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property.SetValue(AtomToolsFramework::ConvertToEditableType(propertyValue));
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const auto propertyIndex = m_materialInstance->FindPropertyIndex(propertyId);
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if (!propertyIndex.IsNull())
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{
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if (m_materialInstance->SetPropertyValue(propertyIndex, propertyValue))
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{
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AZ::RPI::MaterialPropertyFlags dirtyFlags = m_materialInstance->GetPropertyDirtyFlags();
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Recompile();
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EditorMaterialFunctorResult result = RunEditorMaterialFunctors(dirtyFlags);
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for (const AZ::Name& changedPropertyGroupName : result.m_updatedPropertyGroups)
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{
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AtomToolsFramework::AtomToolsDocumentNotificationBus::Broadcast(
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&AtomToolsFramework::AtomToolsDocumentNotificationBus::Events::OnDocumentPropertyGroupVisibilityChanged, m_id,
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changedPropertyGroupName, IsPropertyGroupVisible(changedPropertyGroupName));
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}
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for (const AZ::Name& changedPropertyName : result.m_updatedProperties)
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{
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AtomToolsFramework::AtomToolsDocumentNotificationBus::Broadcast(
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&AtomToolsFramework::AtomToolsDocumentNotificationBus::Events::OnDocumentPropertyConfigModified, m_id,
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GetProperty(changedPropertyName));
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}
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}
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}
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AtomToolsFramework::AtomToolsDocumentNotificationBus::Broadcast(
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&AtomToolsFramework::AtomToolsDocumentNotificationBus::Events::OnDocumentPropertyValueModified, m_id, property);
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AtomToolsFramework::AtomToolsDocumentNotificationBus::Broadcast(
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&AtomToolsFramework::AtomToolsDocumentNotificationBus::Events::OnDocumentModified, m_id);
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}
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bool MaterialDocument::Save()
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{
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if (!AtomToolsDocument::Save())
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{
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return false;
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}
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// populate sourceData with modified or overridden properties and save object
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AZ::RPI::MaterialSourceData sourceData;
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sourceData.m_materialTypeVersion = m_materialAsset->GetMaterialTypeAsset()->GetVersion();
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sourceData.m_materialType = AtomToolsFramework::GetExteralReferencePath(m_absolutePath, m_materialSourceData.m_materialType);
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sourceData.m_parentMaterial = AtomToolsFramework::GetExteralReferencePath(m_absolutePath, m_materialSourceData.m_parentMaterial);
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auto propertyFilter = [](const AtomToolsFramework::DynamicProperty& property) {
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return !AtomToolsFramework::ArePropertyValuesEqual(property.GetValue(), property.GetConfig().m_parentValue);
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};
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if (!SaveSourceData(sourceData, propertyFilter))
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{
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return SaveFailed();
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}
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// after saving, reset to a clean state
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for (auto& propertyPair : m_properties)
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{
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AtomToolsFramework::DynamicProperty& property = propertyPair.second;
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auto propertyConfig = property.GetConfig();
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propertyConfig.m_originalValue = property.GetValue();
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property.SetConfig(propertyConfig);
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}
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return SaveSucceeded();
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}
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bool MaterialDocument::SaveAsCopy(AZStd::string_view savePath)
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{
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if (!AtomToolsDocument::SaveAsCopy(savePath))
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{
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return false;
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}
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// populate sourceData with modified or overridden properties and save object
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AZ::RPI::MaterialSourceData sourceData;
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sourceData.m_materialTypeVersion = m_materialAsset->GetMaterialTypeAsset()->GetVersion();
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sourceData.m_materialType = AtomToolsFramework::GetExteralReferencePath(m_savePathNormalized, m_materialSourceData.m_materialType);
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sourceData.m_parentMaterial = AtomToolsFramework::GetExteralReferencePath(m_savePathNormalized, m_materialSourceData.m_parentMaterial);
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auto propertyFilter = [](const AtomToolsFramework::DynamicProperty& property) {
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return !AtomToolsFramework::ArePropertyValuesEqual(property.GetValue(), property.GetConfig().m_parentValue);
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};
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if (!SaveSourceData(sourceData, propertyFilter))
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{
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return SaveFailed();
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}
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// If the document is saved to a new file we need to reopen the new document to update assets, paths, property deltas.
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if (!Open(m_savePathNormalized))
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{
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return SaveFailed();
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}
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return SaveSucceeded();
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}
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bool MaterialDocument::SaveAsChild(AZStd::string_view savePath)
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{
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if (!AtomToolsDocument::SaveAsChild(savePath))
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{
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return false;
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}
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// populate sourceData with modified or overridden properties and save object
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AZ::RPI::MaterialSourceData sourceData;
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sourceData.m_materialTypeVersion = m_materialAsset->GetMaterialTypeAsset()->GetVersion();
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sourceData.m_materialType = AtomToolsFramework::GetExteralReferencePath(m_savePathNormalized, m_materialSourceData.m_materialType);
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// Only assign a parent path if the source was a .material
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if (AzFramework::StringFunc::Path::IsExtension(m_absolutePath.c_str(), AZ::RPI::MaterialSourceData::Extension))
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{
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sourceData.m_parentMaterial = AtomToolsFramework::GetExteralReferencePath(m_savePathNormalized, m_absolutePath);
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}
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auto propertyFilter = [](const AtomToolsFramework::DynamicProperty& property) {
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return !AtomToolsFramework::ArePropertyValuesEqual(property.GetValue(), property.GetConfig().m_originalValue);
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};
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if (!SaveSourceData(sourceData, propertyFilter))
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{
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return SaveFailed();
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}
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// If the document is saved to a new file we need to reopen the new document to update assets, paths, property deltas.
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if (!Open(m_savePathNormalized))
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{
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return SaveFailed();
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}
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return SaveSucceeded();
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}
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bool MaterialDocument::IsOpen() const
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{
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return AtomToolsDocument::IsOpen() && m_materialAsset.IsReady() && m_materialInstance;
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}
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bool MaterialDocument::IsModified() const
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{
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return AZStd::any_of(m_properties.begin(), m_properties.end(),
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[](const auto& propertyPair)
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{
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const AtomToolsFramework::DynamicProperty& property = propertyPair.second;
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return !AtomToolsFramework::ArePropertyValuesEqual(property.GetValue(), property.GetConfig().m_originalValue);
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});
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}
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bool MaterialDocument::IsSavable() const
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{
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return AzFramework::StringFunc::Path::IsExtension(m_absolutePath.c_str(), AZ::RPI::MaterialSourceData::Extension);
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}
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bool MaterialDocument::BeginEdit()
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{
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// Save the current properties as a momento for undo before any changes are applied
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m_propertyValuesBeforeEdit.clear();
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for (const auto& propertyPair : m_properties)
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{
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const AtomToolsFramework::DynamicProperty& property = propertyPair.second;
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m_propertyValuesBeforeEdit[property.GetId()] = property.GetValue();
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}
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return true;
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}
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bool MaterialDocument::EndEdit()
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{
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PropertyValueMap propertyValuesForUndo;
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PropertyValueMap propertyValuesForRedo;
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// After editing has completed, check to see if properties have changed so the deltas can be recorded in the history
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for (const auto& propertyBeforeEditPair : m_propertyValuesBeforeEdit)
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{
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const auto& propertyName = propertyBeforeEditPair.first;
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const auto& propertyValueForUndo = propertyBeforeEditPair.second;
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const auto& propertyValueForRedo = GetPropertyValue(propertyName);
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if (!AtomToolsFramework::ArePropertyValuesEqual(propertyValueForUndo, propertyValueForRedo))
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{
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propertyValuesForUndo[propertyName] = propertyValueForUndo;
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propertyValuesForRedo[propertyName] = propertyValueForRedo;
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}
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}
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if (!propertyValuesForUndo.empty() && !propertyValuesForRedo.empty())
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{
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AddUndoRedoHistory(
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[this, propertyValuesForUndo]() { RestorePropertyValues(propertyValuesForUndo); },
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[this, propertyValuesForRedo]() { RestorePropertyValues(propertyValuesForRedo); });
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}
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m_propertyValuesBeforeEdit.clear();
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return true;
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}
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void MaterialDocument::OnTick(float /*deltaTime*/, AZ::ScriptTimePoint /*time*/)
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{
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if (m_compilePending)
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{
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if (m_materialInstance->Compile())
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{
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m_compilePending = false;
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AZ::TickBus::Handler::BusDisconnect();
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}
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}
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}
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bool MaterialDocument::SaveSourceData(AZ::RPI::MaterialSourceData& sourceData, PropertyFilterFunction propertyFilter) const
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{
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bool addPropertiesResult = true;
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// populate sourceData with properties that meet the filter
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m_materialTypeSourceData.EnumerateProperties([&, this](const AZStd::string& propertyIdContext, const auto& propertyDefinition) {
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AZ::Name propertyId{propertyIdContext + propertyDefinition->GetName()};
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const auto it = m_properties.find(propertyId);
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if (it != m_properties.end() && propertyFilter(it->second))
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{
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AZ::RPI::MaterialPropertyValue propertyValue = AtomToolsFramework::ConvertToRuntimeType(it->second.GetValue());
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if (propertyValue.IsValid())
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{
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if (!AtomToolsFramework::ConvertToExportFormat(exportPath, propertyId, *propertyDefinition, propertyValue))
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{
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AZ_Error("MaterialDocument", false, "Document property could not be converted: '%s' in '%s'.", propertyId.GetCStr(), m_absolutePath.c_str());
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addPropertiesResult = false;
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return false;
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}
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// TODO: Support populating the Material Editor with nested property groups, not just the top level.
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const AZStd::string groupName = propertyId.GetStringView().substr(0, propertyId.GetStringView().size() - propertyDefinition->GetName().size() - 1);
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sourceData.m_properties[groupName][propertyDefinition->GetName()].m_value = propertyValue;
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}
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}
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return true;
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});
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if (!addPropertiesResult || !AZ::RPI::JsonUtils::SaveObjectToFile(m_savePathNormalized, sourceData))
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{
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AZ_Error("MaterialDocument", false, "Document could not be saved: '%s'.", m_savePathNormalized.c_str());
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return false;
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}
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return true;
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}
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bool MaterialDocument::Open(AZStd::string_view loadPath)
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{
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if (!AtomToolsDocument::Open(loadPath))
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{
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return false;
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}
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// The material document and inspector are constructed from source data
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if (AzFramework::StringFunc::Path::IsExtension(m_absolutePath.c_str(), AZ::RPI::MaterialSourceData::Extension))
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{
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// Load the material source data so that we can check properties and create a material asset from it
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if (!AZ::RPI::JsonUtils::LoadObjectFromFile(m_absolutePath, m_materialSourceData))
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{
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AZ_Error("MaterialDocument", false, "Material source data could not be loaded: '%s'.", m_absolutePath.c_str());
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return OpenFailed();
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}
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// We always need the absolute path for the material type and parent material to load source data and resolving
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// relative paths when saving. This will convert and store them as absolute paths for use within the document.
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if (!m_materialSourceData.m_parentMaterial.empty())
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{
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m_materialSourceData.m_parentMaterial =
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AZ::RPI::AssetUtils::ResolvePathReference(m_absolutePath, m_materialSourceData.m_parentMaterial);
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}
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if (!m_materialSourceData.m_materialType.empty())
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{
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m_materialSourceData.m_materialType =
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AZ::RPI::AssetUtils::ResolvePathReference(m_absolutePath, m_materialSourceData.m_materialType);
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}
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// Load the material type source data which provides the layout and default values of all of the properties
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auto materialTypeOutcome = AZ::RPI::MaterialUtils::LoadMaterialTypeSourceData(m_materialSourceData.m_materialType);
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if (!materialTypeOutcome.IsSuccess())
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{
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AZ_Error("MaterialDocument", false, "Material type source data could not be loaded: '%s'.", m_materialSourceData.m_materialType.c_str());
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return OpenFailed();
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}
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m_materialTypeSourceData = materialTypeOutcome.TakeValue();
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}
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else if (AzFramework::StringFunc::Path::IsExtension(m_absolutePath.c_str(), AZ::RPI::MaterialTypeSourceData::Extension))
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{
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// A material document can be created or loaded from material or material type source data. If we are attempting to load
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// material type source data then the material source data object can be created just by referencing the document path as the
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// material type path.
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auto materialTypeOutcome = AZ::RPI::MaterialUtils::LoadMaterialTypeSourceData(m_absolutePath);
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if (!materialTypeOutcome.IsSuccess())
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{
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AZ_Error("MaterialDocument", false, "Material type source data could not be loaded: '%s'.", m_absolutePath.c_str());
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return OpenFailed();
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}
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m_materialTypeSourceData = materialTypeOutcome.TakeValue();
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// We are storing absolute paths in the loaded version of the source data so that the files can be resolved at all times.
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m_materialSourceData.m_materialType = m_absolutePath;
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m_materialSourceData.m_parentMaterial.clear();
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}
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else
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{
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AZ_Error("MaterialDocument", false, "Document extension not supported: '%s'.", m_absolutePath.c_str());
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return OpenFailed();
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}
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const bool elevateWarnings = false;
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// In order to support automation, general usability, and 'save as' functionality, the user must not have to wait
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// for their JSON file to be cooked by the asset processor before opening or editing it.
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// We need to reduce or remove dependency on the asset processor. In order to get around the bottleneck for now,
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// we can create the asset dynamically from the source data.
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// Long term, the material document should not be concerned with assets at all. The viewport window should be the
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// only thing concerned with assets or instances.
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auto materialAssetResult = m_materialSourceData.CreateMaterialAssetFromSourceData(
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AZ::Uuid::CreateRandom(), m_absolutePath, elevateWarnings, &m_sourceDependencies);
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if (!materialAssetResult)
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{
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AZ_Error("MaterialDocument", false, "Material asset could not be created from source data: '%s'.", m_absolutePath.c_str());
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return OpenFailed();
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}
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m_materialAsset = materialAssetResult.GetValue();
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if (!m_materialAsset.IsReady())
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{
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AZ_Error("MaterialDocument", false, "Material asset is not ready: '%s'.", m_absolutePath.c_str());
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return OpenFailed();
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}
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const auto& materialTypeAsset = m_materialAsset->GetMaterialTypeAsset();
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if (!materialTypeAsset.IsReady())
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{
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AZ_Error("MaterialDocument", false, "Material type asset is not ready: '%s'.", m_absolutePath.c_str());
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return OpenFailed();
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}
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AZStd::span<const AZ::RPI::MaterialPropertyValue> parentPropertyValues = materialTypeAsset->GetDefaultPropertyValues();
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AZ::Data::Asset<AZ::RPI::MaterialAsset> parentMaterialAsset;
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if (!m_materialSourceData.m_parentMaterial.empty())
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{
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AZ::RPI::MaterialSourceData parentMaterialSourceData;
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if (!AZ::RPI::JsonUtils::LoadObjectFromFile(m_materialSourceData.m_parentMaterial, parentMaterialSourceData))
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{
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AZ_Error("MaterialDocument", false, "Material parent source data could not be loaded for: '%s'.", m_materialSourceData.m_parentMaterial.c_str());
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return OpenFailed();
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}
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const auto parentMaterialAssetIdResult = AZ::RPI::AssetUtils::MakeAssetId(m_materialSourceData.m_parentMaterial, 0);
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if (!parentMaterialAssetIdResult)
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{
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AZ_Error("MaterialDocument", false, "Material parent asset ID could not be created: '%s'.", m_materialSourceData.m_parentMaterial.c_str());
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return OpenFailed();
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}
|
|
|
|
auto parentMaterialAssetResult = parentMaterialSourceData.CreateMaterialAssetFromSourceData(
|
|
parentMaterialAssetIdResult.GetValue(), m_materialSourceData.m_parentMaterial, true);
|
|
if (!parentMaterialAssetResult)
|
|
{
|
|
AZ_Error("MaterialDocument", false, "Material parent asset could not be created from source data: '%s'.", m_materialSourceData.m_parentMaterial.c_str());
|
|
return OpenFailed();
|
|
}
|
|
|
|
parentMaterialAsset = parentMaterialAssetResult.GetValue();
|
|
parentPropertyValues = parentMaterialAsset->GetPropertyValues();
|
|
}
|
|
|
|
// Creating a material from a material asset will fail if a texture is referenced but not loaded
|
|
m_materialInstance = AZ::RPI::Material::Create(m_materialAsset);
|
|
if (!m_materialInstance)
|
|
{
|
|
AZ_Error("MaterialDocument", false, "Material instance could not be created: '%s'.", m_absolutePath.c_str());
|
|
return OpenFailed();
|
|
}
|
|
|
|
// Pipeline State Object changes are always allowed in the material editor because it only runs on developer systems
|
|
// where such changes are supported at runtime.
|
|
m_materialInstance->SetPsoHandlingOverride(AZ::RPI::MaterialPropertyPsoHandling::Allowed);
|
|
|
|
// Populate the property map from a combination of source data and assets
|
|
// Assets must still be used for now because they contain the final accumulated value after all other materials
|
|
// in the hierarchy are applied
|
|
m_materialTypeSourceData.EnumeratePropertyGroups([this, &parentPropertyValues](const AZStd::string& propertyIdContext, const AZ::RPI::MaterialTypeSourceData::PropertyGroup* propertyGroup)
|
|
{
|
|
AtomToolsFramework::DynamicPropertyConfig propertyConfig;
|
|
|
|
for (const auto& propertyDefinition : propertyGroup->GetProperties())
|
|
{
|
|
// Assign id before conversion so it can be used in dynamic description
|
|
propertyConfig.m_id = propertyIdContext + propertyGroup->GetName() + "." + propertyDefinition->GetName();
|
|
|
|
const auto& propertyIndex = m_materialAsset->GetMaterialPropertiesLayout()->FindPropertyIndex(propertyConfig.m_id);
|
|
const bool propertyIndexInBounds = propertyIndex.IsValid() && propertyIndex.GetIndex() < m_materialAsset->GetPropertyValues().size();
|
|
AZ_Warning("MaterialDocument", propertyIndexInBounds, "Failed to add material property '%s' to document '%s'.", propertyConfig.m_id.GetCStr(), m_absolutePath.c_str());
|
|
|
|
if (propertyIndexInBounds)
|
|
{
|
|
AtomToolsFramework::ConvertToPropertyConfig(propertyConfig, *propertyDefinition);
|
|
propertyConfig.m_showThumbnail = true;
|
|
propertyConfig.m_originalValue = AtomToolsFramework::ConvertToEditableType(m_materialAsset->GetPropertyValues()[propertyIndex.GetIndex()]);
|
|
propertyConfig.m_parentValue = AtomToolsFramework::ConvertToEditableType(parentPropertyValues[propertyIndex.GetIndex()]);
|
|
|
|
// TODO: Support populating the Material Editor with nested property groups, not just the top level.
|
|
// (Does DynamicPropertyConfig really even need m_groupName?)
|
|
propertyConfig.m_groupName = propertyGroup->GetDisplayName();
|
|
m_properties[propertyConfig.m_id] = AtomToolsFramework::DynamicProperty(propertyConfig);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
});
|
|
|
|
// Populate the property group visibility map
|
|
// TODO: Support populating the Material Editor with nested property groups, not just the top level.
|
|
for (const AZStd::unique_ptr<AZ::RPI::MaterialTypeSourceData::PropertyGroup>& propertyGroup : m_materialTypeSourceData.GetPropertyLayout().m_propertyGroups)
|
|
{
|
|
m_propertyGroupVisibility[AZ::Name{propertyGroup->GetName()}] = true;
|
|
}
|
|
|
|
// Adding properties for material type and parent as part of making dynamic
|
|
// properties and the inspector more general purpose.
|
|
// This allows the read only properties to appear in the inspector like any
|
|
// other property.
|
|
// This may change or be removed once support for changing the material parent
|
|
// is implemented.
|
|
AtomToolsFramework::DynamicPropertyConfig propertyConfig;
|
|
propertyConfig.m_dataType = AtomToolsFramework::DynamicPropertyType::Asset;
|
|
propertyConfig.m_id = "overview.materialType";
|
|
propertyConfig.m_name = "materialType";
|
|
propertyConfig.m_displayName = "Material Type";
|
|
propertyConfig.m_groupName = "Overview";
|
|
propertyConfig.m_description = "The material type defines the layout, properties, default values, shader connections, and other "
|
|
"data needed to create and edit a derived material.";
|
|
propertyConfig.m_defaultValue = AZStd::any(materialTypeAsset);
|
|
propertyConfig.m_originalValue = propertyConfig.m_defaultValue;
|
|
propertyConfig.m_parentValue = propertyConfig.m_defaultValue;
|
|
propertyConfig.m_readOnly = true;
|
|
|
|
m_properties[propertyConfig.m_id] = AtomToolsFramework::DynamicProperty(propertyConfig);
|
|
|
|
propertyConfig = {};
|
|
propertyConfig.m_dataType = AtomToolsFramework::DynamicPropertyType::Asset;
|
|
propertyConfig.m_id = "overview.parentMaterial";
|
|
propertyConfig.m_name = "parentMaterial";
|
|
propertyConfig.m_displayName = "Parent Material";
|
|
propertyConfig.m_groupName = "Overview";
|
|
propertyConfig.m_description =
|
|
"The parent material provides an initial configuration whose properties are inherited and overriden by a derived material.";
|
|
propertyConfig.m_defaultValue = AZStd::any(parentMaterialAsset);
|
|
propertyConfig.m_originalValue = propertyConfig.m_defaultValue;
|
|
propertyConfig.m_parentValue = propertyConfig.m_defaultValue;
|
|
propertyConfig.m_readOnly = true;
|
|
propertyConfig.m_showThumbnail = true;
|
|
|
|
m_properties[propertyConfig.m_id] = AtomToolsFramework::DynamicProperty(propertyConfig);
|
|
|
|
//Add UV name customization properties
|
|
const AZ::RPI::MaterialUvNameMap& uvNameMap = materialTypeAsset->GetUvNameMap();
|
|
for (const AZ::RPI::UvNamePair& uvNamePair : uvNameMap)
|
|
{
|
|
const AZStd::string shaderInput = uvNamePair.m_shaderInput.ToString();
|
|
const AZStd::string uvName = uvNamePair.m_uvName.GetStringView();
|
|
|
|
propertyConfig = {};
|
|
propertyConfig.m_dataType = AtomToolsFramework::DynamicPropertyType::String;
|
|
propertyConfig.m_id = AZ::RPI::MaterialPropertyId(UvGroupName, shaderInput);
|
|
propertyConfig.m_name = shaderInput;
|
|
propertyConfig.m_displayName = shaderInput;
|
|
propertyConfig.m_groupName = "UV Sets";
|
|
propertyConfig.m_description = shaderInput;
|
|
propertyConfig.m_defaultValue = uvName;
|
|
propertyConfig.m_originalValue = uvName;
|
|
propertyConfig.m_parentValue = uvName;
|
|
propertyConfig.m_readOnly = true;
|
|
|
|
m_properties[propertyConfig.m_id] = AtomToolsFramework::DynamicProperty(propertyConfig);
|
|
}
|
|
|
|
// Add material functors that are in the top-level functors list.
|
|
const AZ::RPI::MaterialFunctorSourceData::EditorContext editorContext =
|
|
AZ::RPI::MaterialFunctorSourceData::EditorContext(m_materialSourceData.m_materialType, m_materialAsset->GetMaterialPropertiesLayout());
|
|
for (Ptr<AZ::RPI::MaterialFunctorSourceDataHolder> functorData : m_materialTypeSourceData.m_materialFunctorSourceData)
|
|
{
|
|
AZ::RPI::MaterialFunctorSourceData::FunctorResult result2 = functorData->CreateFunctor(editorContext);
|
|
|
|
if (result2.IsSuccess())
|
|
{
|
|
Ptr<AZ::RPI::MaterialFunctor>& functor = result2.GetValue();
|
|
if (functor != nullptr)
|
|
{
|
|
m_editorFunctors.push_back(functor);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
AZ_Error("MaterialDocument", false, "Material functors were not created: '%s'.", m_absolutePath.c_str());
|
|
return OpenFailed();
|
|
}
|
|
}
|
|
|
|
// Add any material functors that are located inside each property group.
|
|
bool enumerateResult = m_materialTypeSourceData.EnumeratePropertyGroups(
|
|
[this](const AZStd::string&, const AZ::RPI::MaterialTypeSourceData::PropertyGroup* propertyGroup)
|
|
{
|
|
const AZ::RPI::MaterialFunctorSourceData::EditorContext editorContext = AZ::RPI::MaterialFunctorSourceData::EditorContext(
|
|
m_materialSourceData.m_materialType, m_materialAsset->GetMaterialPropertiesLayout());
|
|
|
|
for (Ptr<AZ::RPI::MaterialFunctorSourceDataHolder> functorData : propertyGroup->GetFunctors())
|
|
{
|
|
AZ::RPI::MaterialFunctorSourceData::FunctorResult result = functorData->CreateFunctor(editorContext);
|
|
|
|
if (result.IsSuccess())
|
|
{
|
|
Ptr<AZ::RPI::MaterialFunctor>& functor = result.GetValue();
|
|
if (functor != nullptr)
|
|
{
|
|
m_editorFunctors.push_back(functor);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
AZ_Error("MaterialDocument", false, "Material functors were not created: '%s'.", m_absolutePath.c_str());
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
});
|
|
|
|
if (!enumerateResult)
|
|
{
|
|
return OpenFailed();
|
|
}
|
|
|
|
AZ::RPI::MaterialPropertyFlags dirtyFlags;
|
|
dirtyFlags.set(); // Mark all properties as dirty since we just loaded the material and need to initialize property visibility
|
|
RunEditorMaterialFunctors(dirtyFlags);
|
|
|
|
return OpenSucceeded();
|
|
}
|
|
|
|
bool MaterialDocument::ReopenRecordState()
|
|
{
|
|
m_propertyValuesBeforeReopen.clear();
|
|
for (const auto& propertyPair : m_properties)
|
|
{
|
|
const AtomToolsFramework::DynamicProperty& property = propertyPair.second;
|
|
if (!AtomToolsFramework::ArePropertyValuesEqual(property.GetValue(), property.GetConfig().m_parentValue))
|
|
{
|
|
m_propertyValuesBeforeReopen[property.GetId()] = property.GetValue();
|
|
}
|
|
}
|
|
return AtomToolsDocument::ReopenRecordState();
|
|
}
|
|
|
|
bool MaterialDocument::ReopenRestoreState()
|
|
{
|
|
RestorePropertyValues(m_propertyValuesBeforeReopen);
|
|
m_propertyValuesBeforeReopen.clear();
|
|
return AtomToolsDocument::ReopenRestoreState();
|
|
}
|
|
|
|
void MaterialDocument::Recompile()
|
|
{
|
|
if (!m_compilePending)
|
|
{
|
|
AZ::TickBus::Handler::BusConnect();
|
|
m_compilePending = true;
|
|
}
|
|
}
|
|
|
|
void MaterialDocument::Clear()
|
|
{
|
|
AtomToolsFramework::AtomToolsDocument::Clear();
|
|
|
|
AZ::TickBus::Handler::BusDisconnect();
|
|
|
|
m_materialAsset = {};
|
|
m_materialInstance = {};
|
|
m_compilePending = {};
|
|
m_properties.clear();
|
|
m_editorFunctors.clear();
|
|
m_materialTypeSourceData = AZ::RPI::MaterialTypeSourceData();
|
|
m_materialSourceData = AZ::RPI::MaterialSourceData();
|
|
m_propertyValuesBeforeEdit.clear();
|
|
}
|
|
|
|
void MaterialDocument::RestorePropertyValues(const PropertyValueMap& propertyValues)
|
|
{
|
|
for (const auto& propertyValuePair : propertyValues)
|
|
{
|
|
const auto& propertyName = propertyValuePair.first;
|
|
const auto& propertyValue = propertyValuePair.second;
|
|
SetPropertyValue(propertyName, propertyValue);
|
|
}
|
|
}
|
|
|
|
MaterialDocument::EditorMaterialFunctorResult MaterialDocument::RunEditorMaterialFunctors(AZ::RPI::MaterialPropertyFlags dirtyFlags)
|
|
{
|
|
EditorMaterialFunctorResult result;
|
|
|
|
AZStd::unordered_map<AZ::Name, AZ::RPI::MaterialPropertyDynamicMetadata> propertyDynamicMetadata;
|
|
AZStd::unordered_map<AZ::Name, AZ::RPI::MaterialPropertyGroupDynamicMetadata> propertyGroupDynamicMetadata;
|
|
for (auto& propertyPair : m_properties)
|
|
{
|
|
AtomToolsFramework::DynamicProperty& property = propertyPair.second;
|
|
AtomToolsFramework::ConvertToPropertyMetaData(propertyDynamicMetadata[property.GetId()], property.GetConfig());
|
|
}
|
|
for (auto& groupPair : m_propertyGroupVisibility)
|
|
{
|
|
AZ::RPI::MaterialPropertyGroupDynamicMetadata& metadata = propertyGroupDynamicMetadata[AZ::Name{groupPair.first}];
|
|
|
|
bool visible = groupPair.second;
|
|
metadata.m_visibility = visible ?
|
|
AZ::RPI::MaterialPropertyGroupVisibility::Enabled : AZ::RPI::MaterialPropertyGroupVisibility::Hidden;
|
|
}
|
|
|
|
for (AZ::RPI::Ptr<AZ::RPI::MaterialFunctor>& functor : m_editorFunctors)
|
|
{
|
|
const AZ::RPI::MaterialPropertyFlags& materialPropertyDependencies = functor->GetMaterialPropertyDependencies();
|
|
// None also covers case that the client code doesn't register material properties to dependencies,
|
|
// which will later get caught in Process() when trying to access a property.
|
|
if (materialPropertyDependencies.none() || functor->NeedsProcess(dirtyFlags))
|
|
{
|
|
AZ::RPI::MaterialFunctor::EditorContext context = AZ::RPI::MaterialFunctor::EditorContext(
|
|
m_materialInstance->GetPropertyValues(),
|
|
m_materialInstance->GetMaterialPropertiesLayout(),
|
|
propertyDynamicMetadata,
|
|
propertyGroupDynamicMetadata,
|
|
result.m_updatedProperties,
|
|
result.m_updatedPropertyGroups,
|
|
&materialPropertyDependencies
|
|
);
|
|
functor->Process(context);
|
|
}
|
|
}
|
|
|
|
for (auto& propertyPair : m_properties)
|
|
{
|
|
AtomToolsFramework::DynamicProperty& property = propertyPair.second;
|
|
AtomToolsFramework::DynamicPropertyConfig propertyConfig = property.GetConfig();
|
|
AtomToolsFramework::ConvertToPropertyConfig(propertyConfig, propertyDynamicMetadata[property.GetId()]);
|
|
property.SetConfig(propertyConfig);
|
|
}
|
|
|
|
for (auto& updatedPropertyGroup : result.m_updatedPropertyGroups)
|
|
{
|
|
bool visible = propertyGroupDynamicMetadata[updatedPropertyGroup].m_visibility == AZ::RPI::MaterialPropertyGroupVisibility::Enabled;
|
|
m_propertyGroupVisibility[updatedPropertyGroup] = visible;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
} // namespace MaterialEditor
|