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o3de/Gems/Atom/Feature/Common/Code/Source/ReflectionScreenSpace
moudgils 1294cd0d7f
Various Vulkan fixes (#5880)
* Various Vulkan fixes
- Swapchain related fix for UI editor
  -  Object of type VkQueue is simultaneously used in the main thread and the queue thread. Pushed the swapchain invalidation to the presentation queue thread

- Added padding for DepthOfFieldData to ensure it is 16 byte aligned
- Added aspect flag for SMAAEdgeDetectionTemplate pass
- Reduced MaxUnboundedArrayDescriptors so that it is under the maxDescriptorSetSampledImages limit
- Added CopyRead flag for ReflectionScreenSpaceBlurPass related transient resources.

Signed-off-by: moudgils <47460854+moudgils@users.noreply.github.com>

* Missed file

Signed-off-by: moudgils <47460854+moudgils@users.noreply.github.com>
4 years ago
..
ReflectionCopyFrameBufferPass.cpp Added a frame delay before activating SSR, several visual quality improvements 4 years ago
ReflectionCopyFrameBufferPass.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ReflectionScreenSpaceBlurChildPass.cpp Gems/Atom 4 years ago
ReflectionScreenSpaceBlurChildPass.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ReflectionScreenSpaceBlurPass.cpp Various Vulkan fixes (#5880) 4 years ago
ReflectionScreenSpaceBlurPass.h Added a frame delay before activating SSR, several visual quality improvements 4 years ago
ReflectionScreenSpaceCompositePass.cpp Added a frame delay before activating SSR, several visual quality improvements 4 years ago
ReflectionScreenSpaceCompositePass.h Added a frame delay before activating SSR, several visual quality improvements 4 years ago
ReflectionScreenSpaceTracePass.cpp Added a frame delay before activating SSR, several visual quality improvements 4 years ago
ReflectionScreenSpaceTracePass.h Added a frame delay before activating SSR, several visual quality improvements 4 years ago