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77 lines
2.4 KiB
C++
77 lines
2.4 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Multiplayer/NetworkInput/NetworkInputMigrationVector.h>
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#include <Multiplayer/IMultiplayer.h>
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#include <AzNetworking/Serialization/ISerializer.h>
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namespace Multiplayer
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{
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NetworkInputMigrationVector::NetworkInputMigrationVector()
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: m_owner()
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{
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;
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}
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NetworkInputMigrationVector::NetworkInputMigrationVector(const ConstNetworkEntityHandle& entityHandle)
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: m_owner(entityHandle)
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{
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;
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}
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uint32_t NetworkInputMigrationVector::GetSize() const
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{
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return aznumeric_cast<uint32_t>(m_inputs.size());
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}
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NetworkInput& NetworkInputMigrationVector::operator[](uint32_t index)
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{
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return m_inputs[index].m_networkInput;
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}
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const NetworkInput& NetworkInputMigrationVector::operator[](uint32_t index) const
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{
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return m_inputs[index].m_networkInput;
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}
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bool NetworkInputMigrationVector::PushBack(const NetworkInput& networkInput)
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{
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if (m_inputs.size() < m_inputs.capacity())
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{
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m_inputs.push_back(networkInput);
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return true;
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}
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return false;
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}
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bool NetworkInputMigrationVector::Serialize(AzNetworking::ISerializer& serializer)
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{
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NetEntityId ownerId = m_owner.GetNetEntityId();
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serializer.Serialize(ownerId, "OwnerId");
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uint32_t inputCount = aznumeric_cast<uint32_t>(m_inputs.size());
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serializer.Serialize(inputCount, "InputCount");
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if (serializer.GetSerializerMode() == AzNetworking::SerializerMode::WriteToObject)
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{
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// make sure all the possible NetworkInputs get attached prior to serialization, this double sends the size, but this message is only sent on server migration
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m_inputs.resize(inputCount);
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m_owner = GetNetworkEntityManager()->GetEntity(ownerId);
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NetBindComponent* netBindComponent = m_owner.GetNetBindComponent();
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if (netBindComponent)
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{
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for (uint32_t i = 0; i < m_inputs.size(); ++i)
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{
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m_inputs[i].m_networkInput.AttachNetBindComponent(netBindComponent);
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}
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}
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}
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return serializer.Serialize(m_inputs, "Inputs");
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}
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}
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