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85 lines
3.3 KiB
C++
85 lines
3.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/std/smart_ptr/unique_ptr.h>
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#include <AzCore/Component/Component.h>
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#include <AzCore/Memory/AllocatorScope.h>
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#include <CrySystemBus.h>
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#include "Cinematics/Movie.h"
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#include "Maestro/MaestroBus.h"
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namespace Maestro
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{
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// Ensure that Maestro always has the LegacyAllocator available
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// NOTE: This component is only activated in the AssetBuilder, as the required allocators are
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// booted by the launcher or editor.
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using MaestroAllocatorScope = AZ::AllocatorScope<AZ::LegacyAllocator>;
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class MaestroAllocatorComponent
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: public AZ::Component
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, protected MaestroAllocatorScope
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{
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public:
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AZ_COMPONENT(MaestroAllocatorComponent, "{3636E0F4-5208-450F-83F4-BE09F6EE7FBC}", AZ::Component);
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static void Reflect(AZ::ReflectContext* context);
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
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MaestroAllocatorComponent() = default;
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~MaestroAllocatorComponent() override = default;
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void Activate() override;
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void Deactivate() override;
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};
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//////////////////////////////////////////////////////////////////////////
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class MaestroSystemComponent
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: public AZ::Component
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, protected MaestroRequestBus::Handler
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, protected CrySystemEventBus::Handler
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, protected MaestroAllocatorScope
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{
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public:
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AZ_COMPONENT(MaestroSystemComponent, "{47991994-4417-4CD7-AE0B-FEF1C8720766}");
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MaestroSystemComponent() = default;
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// The MaestroSystemComponent is a singleton, so should never by copied.
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MaestroSystemComponent(const MaestroSystemComponent&) = delete;
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static void Reflect(AZ::ReflectContext* context);
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
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static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
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static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
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protected:
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////////////////////////////////////////////////////////////////////////
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// MaestroRequestBus interface implementation
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////////////////////////////////////////////////////////////////////////
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// CrySystemEventBus ///////////////////////////////////////////////////////
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void OnCrySystemInitialized(ISystem& system, const SSystemInitParams&) override;
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virtual void OnCrySystemShutdown(ISystem&) override;
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////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////
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// AZ::Component interface implementation
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void Init() override;
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void Activate() override;
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void Deactivate() override;
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////////////////////////////////////////////////////////////////////////
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private:
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// singletons representing the movie system
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AZStd::unique_ptr<CMovieSystem> m_movieSystem;
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};
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}
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