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o3de/Gems/ScriptCanvasDeveloper/Code
lumberyard-employee-dm 58c227ceb1
Implemented C++23 deleted nullptr_t constructor/assignment for AZStd string classes (#4158)
* Added string and string_view class constructor overloads which is deleted that prevents initializing them from a nullptr or an integer type

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fixed locations where string and string_view were initialized with
nullptr

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fix IArchive::IsInstalledToHDD signature

Updated calls to ConvertAbsolutePathToAliasedPath to use an
list initialization instead of nullptr

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
..
Editor Implemented C++23 deleted nullptr_t constructor/assignment for AZStd string classes (#4158) 4 years ago
Game/Source Merge branch 'development' into cmake/SPEC-7179 4 years ago
Include/ScriptCanvasDeveloper Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Source Merge branch 'development' into cmake/SPEC-7179 4 years ago
Tests Merge branch 'development' into cmake/SPEC-7179 4 years ago
CMakeLists.txt Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
scriptcanvasdeveloper_gem_common_files.cmake Merge branch 'development' into cmake/SPEC-7179 4 years ago
scriptcanvasdeveloper_gem_editor_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
scriptcanvasdeveloper_gem_game_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago