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o3de/Gems/AudioEngineWwise/Code/CMakeLists.txt

258 lines
9.3 KiB
CMake

#
# Copyright (c) Contributors to the Open 3D Engine Project.
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
ly_get_list_relative_pal_filename(pal_dir ${CMAKE_CURRENT_LIST_DIR}/Platform/${PAL_PLATFORM_NAME})
ly_get_list_relative_pal_filename(common_dir ${CMAKE_CURRENT_LIST_DIR}/Platform/Common)
include(${pal_dir}/PAL_${PAL_PLATFORM_NAME_LOWERCASE}.cmake) #for PAL_TRAIT_AUDIO_ENGINE_WWISE Traits
set(AUDIOENGINEWWISE_COMPILEDEFINITIONS
$<IF:$<CONFIG:Release>,WWISE_RELEASE,ENABLE_AUDIO_LOGGING>
)
find_package(Wwise MODULE)
################################################################################
# Server / Unsupported
################################################################################
if (PAL_TRAIT_BUILD_SERVER_SUPPORTED OR PAL_TRAIT_AUDIO_ENGINE_WWISE_USE_STUB OR NOT Wwise_FOUND)
# Stub gem for server and unsupported platforms. Audio Engine Wwise is client only
ly_add_target(
NAME AudioEngineWwise.Stub ${PAL_TRAIT_MONOLITHIC_DRIVEN_MODULE_TYPE}
NAMESPACE Gem
FILES_CMAKE
audioenginewwise_stub_files.cmake
BUILD_DEPENDENCIES
PRIVATE
AZ::AzCore
)
endif()
if (PAL_TRAIT_AUDIO_ENGINE_WWISE_USE_STUB OR NOT Wwise_FOUND)
# setup aliases so stubs will be used if something references AudioEngineWwise(.Editor)
add_library(Gem::AudioEngineWwise ALIAS AudioEngineWwise.Stub)
add_library(Gem::AudioEngineWwise.Editor ALIAS AudioEngineWwise.Stub)
return()
endif()
################################################################################
# Runtime / Game
################################################################################
ly_add_target(
NAME AudioEngineWwise.Static STATIC
NAMESPACE Gem
FILES_CMAKE
audioenginewwise_files.cmake
${pal_dir}/platform_${PAL_PLATFORM_NAME_LOWERCASE}_files.cmake
PLATFORM_INCLUDE_FILES
${pal_dir}/platform_${PAL_PLATFORM_NAME_LOWERCASE}.cmake
INCLUDE_DIRECTORIES
PRIVATE
Source
Source/Engine
${pal_dir}
${common_dir}
COMPILE_DEFINITIONS
PUBLIC
${AUDIOENGINEWWISE_COMPILEDEFINITIONS}
BUILD_DEPENDENCIES
PUBLIC
3rdParty::Wwise
Legacy::CryCommon
Gem::AudioSystem.Static
)
ly_add_target(
NAME AudioEngineWwise ${PAL_TRAIT_MONOLITHIC_DRIVEN_MODULE_TYPE}
NAMESPACE Gem
FILES_CMAKE
audioenginewwise_shared_files.cmake
INCLUDE_DIRECTORIES
PRIVATE
Source
Source/Engine
${pal_dir}
${common_dir}
COMPILE_DEFINITIONS
PUBLIC
${AUDIOENGINEWWISE_COMPILEDEFINITIONS}
BUILD_DEPENDENCIES
PRIVATE
Gem::AudioEngineWwise.Static
)
# we'll load the above "Gem::AudioEngineWwise" module in clients.
ly_create_alias(NAME AudioEngineWwise.Clients NAMESPACE Gem TARGETS Gem::AudioEngineWwise)
################################################################################
# Tests
################################################################################
if (PAL_TRAIT_BUILD_TESTS_SUPPORTED)
ly_add_target(
NAME AudioEngineWwise.Tests ${PAL_TRAIT_TEST_TARGET_TYPE}
NAMESPACE Gem
FILES_CMAKE
audioenginewwise_tests_files.cmake
audioenginewwise_shared_files.cmake
INCLUDE_DIRECTORIES
PRIVATE
Tests
Source
Source/Engine
${pal_dir}
${common_dir}
BUILD_DEPENDENCIES
PRIVATE
AZ::AzTest
Gem::AudioEngineWwise.Static
)
ly_add_googletest(
NAME Gem::AudioEngineWwise.Tests
)
list(APPEND testTargets AudioEngineWwise.Tests)
ly_add_target_files(
TARGETS
${testTargets}
FILES
${CMAKE_CURRENT_SOURCE_DIR}/Tests/AudioControls/EmptyControl.xml
${CMAKE_CURRENT_SOURCE_DIR}/Tests/AudioControls/MissingPreloads.xml
${CMAKE_CURRENT_SOURCE_DIR}/Tests/AudioControls/MissingWwiseFileNode.xml
${CMAKE_CURRENT_SOURCE_DIR}/Tests/AudioControls/MultiplePreloadsMultipleBanks.xml
${CMAKE_CURRENT_SOURCE_DIR}/Tests/AudioControls/MultiplePreloadsOneBank.xml
${CMAKE_CURRENT_SOURCE_DIR}/Tests/AudioControls/OnePreloadMultipleBanks.xml
${CMAKE_CURRENT_SOURCE_DIR}/Tests/AudioControls/OnePreloadOneBank.xml
OUTPUT_SUBDIRECTORY
Test.Assets/Gems/AudioEngineWwise/AudioControls
)
ly_add_target_files(
TARGETS
${testTargets}
FILES
${CMAKE_CURRENT_SOURCE_DIR}/Tests/AudioControls/Legacy/MissingAtlPlatformsNode.xml
${CMAKE_CURRENT_SOURCE_DIR}/Tests/AudioControls/Legacy/MissingConfigGroupNameAttribute.xml
${CMAKE_CURRENT_SOURCE_DIR}/Tests/AudioControls/Legacy/MissingPlatformNameAttributeOnePreload.xml
${CMAKE_CURRENT_SOURCE_DIR}/Tests/AudioControls/Legacy/MissingPlatformNode.xml
${CMAKE_CURRENT_SOURCE_DIR}/Tests/AudioControls/Legacy/MissingWwiseFileNode.xml
${CMAKE_CURRENT_SOURCE_DIR}/Tests/AudioControls/Legacy/MultiplePreloadsMultipleBanks.xml
${CMAKE_CURRENT_SOURCE_DIR}/Tests/AudioControls/Legacy/MultiplePreloadsOneBank.xml
${CMAKE_CURRENT_SOURCE_DIR}/Tests/AudioControls/Legacy/NoConfigGroups.xml
${CMAKE_CURRENT_SOURCE_DIR}/Tests/AudioControls/Legacy/OnePreloadMultipleBanks.xml
${CMAKE_CURRENT_SOURCE_DIR}/Tests/AudioControls/Legacy/OnePreloadOneBank.xml
${CMAKE_CURRENT_SOURCE_DIR}/Tests/AudioControls/Legacy/WrongConfigGroup.xml
OUTPUT_SUBDIRECTORY
Test.Assets/Gems/AudioEngineWwise/AudioControls/Legacy
)
ly_add_target_files(
TARGETS
${testTargets}
FILES
${CMAKE_CURRENT_SOURCE_DIR}/Tests/Sounds/wwise/test_bank1.bankdeps
${CMAKE_CURRENT_SOURCE_DIR}/Tests/Sounds/wwise/test_bank2.bankdeps
${CMAKE_CURRENT_SOURCE_DIR}/Tests/Sounds/wwise/test_bank3.bankdeps
${CMAKE_CURRENT_SOURCE_DIR}/Tests/Sounds/wwise/test_bank4.bankdeps
${CMAKE_CURRENT_SOURCE_DIR}/Tests/Sounds/wwise/test_bank5.bankdeps
${CMAKE_CURRENT_SOURCE_DIR}/Tests/Sounds/wwise/test_bank6.bankdeps
${CMAKE_CURRENT_SOURCE_DIR}/Tests/Sounds/wwise/test_bank7.bankdeps
${CMAKE_CURRENT_SOURCE_DIR}/Tests/Sounds/wwise/test_bank8.bankdeps
${CMAKE_CURRENT_SOURCE_DIR}/Tests/Sounds/wwise/test_bank9.bankdeps
OUTPUT_SUBDIRECTORY
Test.Assets/Gems/AudioEngineWwise/sounds/wwise
)
ly_add_target_files(
TARGETS
${testTargets}
FILES
${CMAKE_CURRENT_SOURCE_DIR}/Tests/Sounds/wwise/soundbanks/init.bnk
OUTPUT_SUBDIRECTORY
Test.Assets/Gems/AudioEngineWwise/sounds/wwise/soundbanks
)
endif()
################################################################################
# Tools / Editor
################################################################################
if (PAL_TRAIT_BUILD_HOST_TOOLS)
ly_add_target(
NAME AudioEngineWwise.Editor.Static STATIC
NAMESPACE Gem
AUTORCC
FILES_CMAKE
audioenginewwise_editor_files.cmake
INCLUDE_DIRECTORIES
PRIVATE
Source/Engine
Source/Editor
${pal_dir}
Source
BUILD_DEPENDENCIES
PRIVATE
Legacy::EditorCore
PUBLIC
AZ::AssetBuilderSDK
Gem::AudioEngineWwise.Static
Gem::AudioSystem.Editor
RUNTIME_DEPENDENCIES
Gem::AudioSystem.Editor
)
ly_add_target(
NAME AudioEngineWwise.Editor GEM_MODULE
NAMESPACE Gem
FILES_CMAKE
audioenginewwise_editor_shared_files.cmake
COMPILE_DEFINITIONS
PRIVATE
AUDIO_ENGINE_WWISE_EDITOR
INCLUDE_DIRECTORIES
PRIVATE
Source/Builder
Source/Engine
Source/Editor
${pal_dir}
Source
BUILD_DEPENDENCIES
PRIVATE
Gem::AudioEngineWwise.Editor.Static
RUNTIME_DEPENDENCIES
Gem::AudioSystem.Editor
)
# by default, we'll load the above "Gem::AudioEngineWwise.Editor" module in builders and tools.
ly_create_alias(NAME AudioEngineWwise.Builders NAMESPACE Gem TARGETS Gem::AudioEngineWwise.Editor)
ly_create_alias(NAME AudioEngineWwise.Tools NAMESPACE Gem TARGETS Gem::AudioEngineWwise.Editor)
if (PAL_TRAIT_BUILD_TESTS_SUPPORTED)
ly_add_target(
NAME AudioEngineWwise.Editor.Tests ${PAL_TRAIT_TEST_TARGET_TYPE}
NAMESPACE Gem
FILES_CMAKE
audioenginewwise_editor_tests_files.cmake
INCLUDE_DIRECTORIES
PRIVATE
Tests
Source/Editor
Source
BUILD_DEPENDENCIES
PRIVATE
AZ::AzTest
Gem::AudioEngineWwise.Editor.Static
Legacy::CryCommon
)
ly_add_googletest(
NAME Gem::AudioEngineWwise.Editor.Tests
)
endif()
endif()