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59 lines
1.9 KiB
C++
59 lines
1.9 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <EditorComponents/EditorTerrainPhysicsColliderComponent.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Serialization/EditContext.h>
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namespace Terrain
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{
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void EditorTerrainPhysicsColliderComponent::Reflect(AZ::ReflectContext* context)
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{
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// Call ReflectSubClass in EditorWrappedComponentBase to handle all the boilerplate reflection.
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BaseClassType::ReflectSubClass<EditorTerrainPhysicsColliderComponent, BaseClassType>(
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context, 1,
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&LmbrCentral::EditorWrappedComponentBaseVersionConverter<typename BaseClassType::WrappedComponentType,
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typename BaseClassType::WrappedConfigType, 1>
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);
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}
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void EditorTerrainPhysicsColliderComponent::Activate()
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{
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UpdateConfigurationTagProvider();
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BaseClassType::Activate();
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}
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AZStd::unordered_set<AZ::u32> EditorTerrainPhysicsColliderComponent::GetSurfaceTagsInUse() const
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{
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AZStd::unordered_set<AZ::u32> tagsInUse;
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for (const TerrainPhysicsSurfaceMaterialMapping& mapping : m_configuration.m_surfaceMaterialMappings)
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{
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AZ::u32 crc = mapping.m_surfaceTag;
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tagsInUse.insert(crc);
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}
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return AZStd::move(tagsInUse);
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}
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AZ::u32 EditorTerrainPhysicsColliderComponent::ConfigurationChanged()
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{
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UpdateConfigurationTagProvider();
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return BaseClassType::ConfigurationChanged();
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}
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void EditorTerrainPhysicsColliderComponent::UpdateConfigurationTagProvider()
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{
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for (TerrainPhysicsSurfaceMaterialMapping& mapping : m_configuration.m_surfaceMaterialMappings)
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{
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mapping.SetTagListProvider(this);
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}
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}
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}
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