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149 lines
7.1 KiB
C++
149 lines
7.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <ProjectUtils.h>
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#include <ProjectManagerDefs.h>
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#include <QProcessEnvironment>
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#include <QDir>
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#include <AzCore/Settings/SettingsRegistryImpl.h>
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#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
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#include <AzCore/Utils/Utils.h>
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namespace O3DE::ProjectManager
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{
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namespace ProjectUtils
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{
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// The list of clang C/C++ compiler command lines to validate on the host Linux system
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const QStringList SupportedClangVersions = {"13", "12", "11", "10", "9", "8", "7", "6.0"};
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AZ::Outcome<void, QString> SetupCommandLineProcessEnvironment()
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{
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return AZ::Success();
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}
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AZ::Outcome<QString, QString> FindSupportedCompilerForPlatform()
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{
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// Validate that cmake is installed and is in the command line
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auto whichCMakeResult = ProjectUtils::ExecuteCommandResult("which", QStringList{ProjectCMakeCommand});
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if (!whichCMakeResult.IsSuccess())
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{
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return AZ::Failure(QObject::tr("CMake not found. <br><br>"
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"Make sure that the minimum version of CMake is installed and available from the command prompt. "
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"Refer to the <a href='https://o3de.org/docs/welcome-guide/setup/requirements/#cmake'>O3DE requirements</a> page for more information."));
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}
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// Look for the first compatible version of clang. The list below will contain the known clang compilers that have been tested for O3DE.
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for (const QString& supportClangVersion : SupportedClangVersions)
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{
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auto whichClangResult = ProjectUtils::ExecuteCommandResult("which", QStringList{QString("clang-%1").arg(supportClangVersion)});
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auto whichClangPPResult = ProjectUtils::ExecuteCommandResult("which", QStringList{QString("clang++-%1").arg(supportClangVersion)});
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if (whichClangResult.IsSuccess() && whichClangPPResult.IsSuccess())
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{
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return AZ::Success(QString("clang-%1").arg(supportClangVersion));
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}
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}
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return AZ::Failure(QObject::tr("Clang not found. <br><br>"
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"Make sure that the clang is installed and available from the command prompt. "
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"Refer to the <a href='https://o3de.org/docs/welcome-guide/setup/requirements/#cmake'>O3DE requirements</a> page for more information."));
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}
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AZ::Outcome<void, QString> OpenCMakeGUI(const QString& projectPath)
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{
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AZ::Outcome processEnvResult = SetupCommandLineProcessEnvironment();
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if (!processEnvResult.IsSuccess())
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{
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return AZ::Failure(processEnvResult.GetError());
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}
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QString projectBuildPath = QDir(projectPath).filePath(ProjectBuildPathPostfix);
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AZ::Outcome projectBuildPathResult = GetProjectBuildPath(projectPath);
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if (projectBuildPathResult.IsSuccess())
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{
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projectBuildPath = projectBuildPathResult.GetValue();
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}
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QProcess process;
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// if the project build path is relative, it should be relative to the project path
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process.setWorkingDirectory(projectPath);
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process.setProgram("cmake-gui");
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process.setArguments({ "-S", projectPath, "-B", projectBuildPath });
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if(!process.startDetached())
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{
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return AZ::Failure(QObject::tr("Failed to start CMake GUI"));
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}
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return AZ::Success();
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}
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AZ::Outcome<QString, QString> RunGetPythonScript(const QString& engineRoot)
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{
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return ExecuteCommandResultModalDialog(
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QString("%1/python/get_python.sh").arg(engineRoot),
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{},
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QObject::tr("Running get_python script..."));
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}
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AZ::IO::FixedMaxPath GetEditorExecutablePath(const AZ::IO::PathView& projectPath)
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{
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AZ::IO::FixedMaxPath editorPath;
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AZ::IO::FixedMaxPath fixedProjectPath{ projectPath };
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// First attempt to launch the Editor.exe within the project build directory if it exists
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AZ::IO::FixedMaxPath buildPathSetregPath = fixedProjectPath
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/ AZ::SettingsRegistryInterface::DevUserRegistryFolder
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/ "Platform" / AZ_TRAIT_OS_PLATFORM_CODENAME / "build_path.setreg";
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if (AZ::IO::SystemFile::Exists(buildPathSetregPath.c_str()))
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{
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AZ::SettingsRegistryImpl settingsRegistry;
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// Merge the build_path.setreg into the local SettingsRegistry instance
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if (AZ::IO::FixedMaxPath projectBuildPath;
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settingsRegistry.MergeSettingsFile(buildPathSetregPath.Native(),
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AZ::SettingsRegistryInterface::Format::JsonMergePatch)
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&& settingsRegistry.Get(projectBuildPath.Native(), AZ::SettingsRegistryMergeUtils::ProjectBuildPath))
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{
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// local Settings Registry will be used to merge the build_path.setreg for the supplied projectPath
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AZ::IO::FixedMaxPath buildConfigurationPath = (fixedProjectPath / projectBuildPath).LexicallyNormal();
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// First try <project-build-path>/bin/$<CONFIG> and if that path doesn't exist
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// try <project-build-path>/bin/$<PLATFORM>/$<CONFIG>
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buildConfigurationPath /= "bin";
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if (editorPath = (buildConfigurationPath / AZ_BUILD_CONFIGURATION_TYPE / "Editor").
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ReplaceExtension(AZ_TRAIT_OS_EXECUTABLE_EXTENSION);
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AZ::IO::SystemFile::Exists(editorPath.c_str()))
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{
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return editorPath;
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}
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else if (editorPath = (buildConfigurationPath / AZ_TRAIT_OS_PLATFORM_CODENAME
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/ AZ_BUILD_CONFIGURATION_TYPE / "Editor").
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ReplaceExtension(AZ_TRAIT_OS_EXECUTABLE_EXTENSION);
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AZ::IO::SystemFile::Exists(editorPath.c_str()))
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{
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return editorPath;
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}
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}
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}
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// Fall back to checking if an Editor exists in O3DE executable directory
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editorPath = AZ::IO::FixedMaxPath(AZ::Utils::GetExecutableDirectory()) / "Editor";
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editorPath.ReplaceExtension(AZ_TRAIT_OS_EXECUTABLE_EXTENSION);
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if (AZ::IO::SystemFile::Exists(editorPath.c_str()))
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{
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return editorPath;
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}
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return {};
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}
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AZ::Outcome<QString, QString> CreateDesktopShortcut([[maybe_unused]] const QString& filename, [[maybe_unused]] const QString& targetPath, [[maybe_unused]] const QStringList& arguments)
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{
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return AZ::Failure(QObject::tr("Creating desktop shortcuts functionality not implemented for this platform yet."));
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}
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} // namespace ProjectUtils
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} // namespace O3DE::ProjectManager
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