Files
o3de/Gems/PhysX/Code/Tests/PhysXTestFixtures.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

49 lines
1.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzTest/AzTest.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <AzFramework/Physics/SystemBus.h>
namespace AzPhysics
{
class Scene;
struct TriggerEvent;
}
namespace PhysX
{
//! PhysXDefaultWorldTest is a test fixture which creates a default world,
//! and implements common default world behavior.
class PhysXDefaultWorldTest
: public ::testing::Test
, protected Physics::DefaultWorldBus::Handler
{
protected:
void SetUp() override;
void TearDown() override;
// DefaultWorldBus
AzPhysics::SceneHandle GetDefaultSceneHandle() const override;
AZ::ComponentDescriptor* m_dummyTerrainComponentDescriptor = nullptr;
AzPhysics::Scene* m_defaultScene = nullptr;
AzPhysics::SceneHandle m_testSceneHandle = AzPhysics::InvalidSceneHandle;
};
//! Extension of PhysXDefaultWorldTest to support parameterized tests.
template <typename T>
class PhysXDefaultWorldTestWithParam
: public PhysXDefaultWorldTest
, public ::testing::WithParamInterface<T>
{
};
}