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38 lines
1.2 KiB
C++
38 lines
1.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Asset/AssetJsonSerializer.h>
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namespace GraphCanvas
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{
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class TranslationFormatSerializer
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: public AZ::BaseJsonSerializer
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{
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public:
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AZ_RTTI(TranslationFormatSerializer, "{DA2EE2D2-4BF9-430F-BDA2-41D8A7EF2B31}", BaseJsonSerializer);
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AZ_CLASS_ALLOCATOR_DECL;
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AZ::JsonSerializationResult::Result Load(void* outputValue, const AZ::Uuid& outputValueTypeId,
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const rapidjson::Value& inputValue, AZ::JsonDeserializerContext& context) override;
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AZ::JsonSerializationResult::Result Store(rapidjson::Value& outputValue, const void* inputValue,
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const void* defaultValue, const AZ::Uuid& valueTypeId, AZ::JsonSerializerContext& context) override;
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};
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namespace Schema
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{
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namespace Field
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{
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inline constexpr char key[] = "base";
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inline constexpr char context[] = "context";
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inline constexpr char variant[] = "variant";
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inline constexpr char entries[] = "entries";
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}
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}
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}
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