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61 lines
1.7 KiB
C++
61 lines
1.7 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <Translation/TranslationBus.h>
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#include <Translation/TranslationAsset.h>
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#include <AzCore/Asset/AssetManagerBus.h>
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#include <AzFramework/Asset/GenericAssetHandler.h>
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#include <AzFramework/Asset/AssetCatalogBus.h>
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#include <rapidjson/stringbuffer.h>
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#include <rapidjson/prettywriter.h>
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#include <rapidjson/rapidjson.h>
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namespace GraphCanvas
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{
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// This does not get stored as-is, this is built up during editor load
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// time and becomes the one source of truth for translated or "pretty named" things.
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class TranslationDatabase
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: protected TranslationRequestBus::Handler
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, protected AZ::Data::AssetBus::MultiHandler
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, protected AZ::Data::AssetCatalogRequestBus::Handler
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, protected AzFramework::AssetCatalogEventBus::Handler
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{
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public:
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TranslationDatabase();
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~TranslationDatabase();
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void Init();
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void Restore() override;
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void DumpDatabase(const AZStd::string& filename) override;
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bool HasKey(const AZStd::string& key) override;
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TranslationRequests::Details GetDetails(const AZStd::string& key, const Details& value) override;
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bool Get(const AZStd::string& key, AZStd::string& value) override;
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bool Add(const TranslationFormat& format) override;
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private:
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bool IsDuplicate(const AZStd::string& key);
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AZStd::unordered_map<AZStd::string, AZStd::string> m_database;
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AZStd::recursive_mutex m_mutex;
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};
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}
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