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o3de/Gems/GraphCanvas/Code/Source/Translation/TranslationBuilder.cpp

54 lines
1.6 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "TranslationBuilder.h"
#include "TranslationAsset.h"
namespace GraphCanvas
{
AZ::Uuid TranslationAssetWorker::GetUUID()
{
return AZ::Uuid::CreateString("{459EF910-CAAF-465A-BA19-C91979DA5729}");
}
const char* TranslationAssetWorker::GetFingerprintString() const
{
if (m_fingerprintString.empty())
{
// compute it the first time
const AZStd::string runtimeAssetTypeId = azrtti_typeid<TranslationAsset>().ToString<AZStd::string>();
m_fingerprintString = AZStd::string::format("%i%s", GetVersionNumber(), runtimeAssetTypeId.c_str());
}
return m_fingerprintString.c_str();
}
void TranslationAssetWorker::Activate()
{
// Use AssetCatalog service to register ScriptCanvas asset type and extension
m_assetHandler = AZStd::make_unique<TranslationAssetHandler>();
AssetBuilderSDK::AssetBuilderCommandBus::Handler::BusConnect(GetUUID());
}
void TranslationAssetWorker::Deactivate()
{
AssetBuilderSDK::AssetBuilderCommandBus::Handler::BusDisconnect();
if (AZ::Data::AssetManager::Instance().GetHandler(AZ::Data::AssetType{ azrtti_typeid<TranslationAsset>() }))
{
AZ::Data::AssetManager::Instance().UnregisterHandler(m_assetHandler.get());
}
}
void TranslationAssetWorker::ShutDown()
{
m_isShuttingDown = true;
}
}