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o3de/Code/Framework/AzFramework/Platform
Chris Burel 0502ddbe2b [Linux] Return the active window when there's no cursor constraint window
The cursor constraint window is only set by the Editor. In the game
launcher, this function was returning a null window, which makes
`GetSystemCursorPositionNormalized()` unable to determine the cursor
position. This in turn causes mouse input in ImGui to not work.

Fixes #4722, LYN-7491

Signed-off-by: Chris Burel <burelc@amazon.com>
5 years ago
..
Android Update the FileIO Aliases (#4186) 5 years ago
Common [Linux] Return the active window when there's no cursor constraint window 5 years ago
Linux [Linux] Terminate AssetProcessor when spawned by the parent project process 5 years ago
Mac Fix unused warnings release (#3677) 5 years ago
Windows Update the FileIO Aliases (#4186) 5 years ago
iOS Increase the max time in the iOS run loop from DBL_EPSILON to one millisecond to address issue where the virtual keyboard is sluggish. (#4580) 5 years ago