You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
45 lines
1.5 KiB
C++
45 lines
1.5 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <Rendering/HairLightingModels.h>
|
|
#include <AzCore/RTTI/ReflectContext.h>
|
|
|
|
namespace AZ
|
|
{
|
|
namespace Render
|
|
{
|
|
namespace Hair
|
|
{
|
|
//! Used by all hair components to control the shader options flags used by the hair
|
|
//! rendering for lighting and various display features such as the Marschner lighting
|
|
//! model components.
|
|
struct HairGlobalSettings
|
|
{
|
|
AZ_TYPE_INFO(AZ::Render::Hair::HairGlobalSettings, "{B4175C42-9F4D-4824-9563-457A84C4983D}");
|
|
|
|
static void Reflect(ReflectContext* context);
|
|
|
|
bool m_enableShadows = true;
|
|
bool m_enableDirectionalLights = true;
|
|
bool m_enablePunctualLights = true;
|
|
bool m_enableAreaLights = true;
|
|
bool m_enableIBL = true;
|
|
HairLightingModel m_hairLightingModel = HairLightingModel::Marschner;
|
|
bool m_enableMarschner_R = true;
|
|
bool m_enableMarschner_TRT = true;
|
|
bool m_enableMarschner_TT = true;
|
|
bool m_enableDiffuseLobe = true;
|
|
bool m_enableSpecularLobe = true;
|
|
bool m_enableTransmittanceLobe = true;
|
|
};
|
|
} // namespace Hair
|
|
} // namespace Render
|
|
} // namespace AZ
|