b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
25 lines
549 B
C++
25 lines
549 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/PlatformIncl.h>
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#include <QCursor>
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#include <AzQtComponents/Utilities/QtWindowUtilities.h>
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namespace AzQtComponents
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{
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MappedPoint MappedCursorPosition()
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{
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POINT point;
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GetCursorPos(&point);
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return { { point.x, point.y }, QCursor::pos() };
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}
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} // namespace AzQtComponents
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