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o3de/AutomatedTesting/Gem/PythonTests/EditorPythonBindings/DisplaySettingsBus_test_case.py
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Brian Herrera e8bbb5a0d5 Set scripts to be executable
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2021-03-26 09:26:12 -07:00

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Python
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"""
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
its licensors.
For complete copyright and license terms please see the LICENSE at the root of this
distribution (the "License"). All use of this software is governed by the License,
or, if provided, by the license below or the license accompanying this file. Do not
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
"""
# Tests the Python API from DisplaySettingsPythonFuncs.cpp while the Editor is running
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.display_settings as display_settings
# Retrieve current settings
existingState = display_settings.DisplaySettingsBus(bus.Broadcast, 'GetSettingsState')
# Alter settings
alteredState = azlmbr.object.create('DisplaySettingsState')
alteredState.no_collision = False
alteredState.no_labels = False
alteredState.simulate = True
alteredState.hide_tracks = False
alteredState.hide_links = False
alteredState.hide_helpers = False
alteredState.show_dimension_figures = True
# Set altered settings
display_settings.DisplaySettingsBus(bus.Broadcast, 'SetSettingsState', alteredState)
# Get settings again
newState = display_settings.DisplaySettingsBus(bus.Broadcast, 'GetSettingsState')
# Check if the setter worked
if alteredState.no_collision == newState.no_collision and \
alteredState.no_labels == newState.no_labels and \
alteredState.simulate == newState.simulate and \
alteredState.hide_tracks == newState.hide_tracks and \
alteredState.hide_links == newState.hide_links and \
alteredState.hide_helpers == newState.hide_helpers and \
alteredState.show_dimension_figures == newState.show_dimension_figures:
print("display settings were changed correctly")
# Restore previous settings
display_settings.DisplaySettingsBus(bus.Broadcast, 'SetSettingsState', existingState)
editor.EditorToolsApplicationRequestBus(bus.Broadcast, 'ExitNoPrompt')