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o3de/Code/Tools/AssetBundler/source/ui/AssetListTabWidget.h

85 lines
2.9 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <source/ui/AssetBundlerTabWidget.h>
#include <AzCore/std/smart_ptr/unique_ptr.h>
#include <AzFramework/Platform/PlatformDefaults.h>
#include <QDir>
#include <QItemSelectionModel>
#include <QModelIndex>
#include <QSharedPointer>
#include <QString>
#include <QWidget>
#endif
namespace Ui
{
class AssetListTabWidget;
}
class QFileSystemModel;
class QStringListModel;
namespace AssetBundler
{
class GUIApplicationManager;
class AssetListFileTableModel;
class AssetListTableModel;
class AssetListTabWidget
: public AssetBundlerTabWidget
{
Q_OBJECT
public:
explicit AssetListTabWidget(QWidget* parent, GUIApplicationManager* guiApplicationManager);
virtual ~AssetListTabWidget() {}
//////////////////////////////////////////////////////////////////////////
// AssetBundlerTabWidget overrides
QString GetTabTitle() override { return tr("Asset Lists"); }
QString GetFileTypeDisplayName() override { return tr("Asset List file"); }
AssetBundlingFileType GetFileType() override { return AssetBundlingFileType::AssetListFileType; }
bool HasUnsavedChanges() override { return false; };
void Reload() override;
bool SaveCurrentSelection() override { return true; };
bool SaveAll() override { return true; };
void SetModelDataSource() override;
AzQtComponents::TableView* GetFileTableView() override;
QModelIndex GetSelectedFileTableIndex() override;
AssetBundlerAbstractFileTableModel* GetFileTableModel() override;
void SetActiveProjectLabel(const QString& labelText) override;
void ApplyConfig() override;
void FileSelectionChanged(
const QItemSelection& /*selected*/ = QItemSelection(),
const QItemSelection& /*deselected*/ = QItemSelection()) override;
//////////////////////////////////////////////////////////////////////////
private:
void OnGenerateBundleButtonPressed();
QSharedPointer<Ui::AssetListTabWidget> m_ui;
QSharedPointer<AssetListFileTableModel> m_fileTableModel;
QModelIndex m_selectedFileTableIndex;
QSharedPointer<AssetBundler::AssetBundlerFileTableFilterModel> m_assetListContentsFilterModel;
QSharedPointer<AssetListTableModel> m_assetListContentsModel;
};
} // namespace AssetBundler