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14 lines
1.0 KiB
Plaintext
14 lines
1.0 KiB
Plaintext
<Material MtlFlags="557312" DccMaterialHash="0" vertModifType="0">
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<SubMaterials>
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<Material Name="Test_Texture_Sequence" MtlFlags="524416" DccMaterialHash="0" Shader="Illum" GenMask="800000000003" StringGenMask="%ALLOW_SILHOUETTE_POM%ALLOW_SPECULAR_ANTIALIASING%SUBSURFACE_SCATTERING" SurfaceType="mat_default" Diffuse="0.74540436,0.74540436,0.74540436,1" Specular="0,0,0,1" Opacity="1" Shininess="10" vertModifType="0" LayerAct="1">
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<Textures>
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<Texture Map="Diffuse" File="textures/test_texture_sequence/test_texture_sequence###000_005(0.5).dds">
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<TexMod TexMod_RotateType="0" TexMod_TexGenType="0" TexMod_bTexGenProjected="0" TexMod_UOscillatorRate="1" TexMod_UOscillatorAmplitude="1" TileV="2" TexMod_VOscillatorType="2" TexMod_VOscillatorRate="0.1" TexMod_VOscillatorAmplitude="1"/>
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</Texture>
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</Textures>
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<PublicParams EmittanceMapGamma="1" SSSIndex="0" IndirectColor="0.25,0.25,0.25"/>
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</Material>
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</SubMaterials>
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<PublicParams EmittanceMapGamma="1" SSSIndex="0" IndirectColor="0.25,0.25,0.25"/>
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</Material>
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