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o3de/Gems/Visibility/Code/Include/EditorPortalComponentBus.h

61 lines
2.1 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Component/ComponentBus.h>
#include "PortalComponentBus.h"
namespace Visibility
{
/// Request bus for the EditorPortalComponent.
class EditorPortalRequests
: public PortalRequests
, public AZ::FixedVertices<AZ::Vector3>
{
public:
virtual void SetHeight(float height) = 0;
virtual void SetDisplayFilled(bool filled) = 0;
virtual void SetAffectedBySun(bool affectedBySun) = 0;
virtual void SetViewDistRatio(float viewDistRatio) = 0;
virtual void SetSkyOnly(bool skyOnly) = 0;
virtual void SetOceanIsVisible(bool oceanVisible) = 0;
virtual void SetUseDeepness(bool useDeepness) = 0;
virtual void SetDoubleSide(bool doubleSided) = 0;
virtual void SetLightBlending(bool lightBending) = 0;
virtual void SetLightBlendValue(float lightBendAmount) = 0;
virtual void UpdatePortalObject() = 0;
protected:
~EditorPortalRequests() = default;
};
/// Type to inherit to implement EditorPortalComponentRequests
using EditorPortalRequestBus = AZ::EBus<EditorPortalRequests, AZ::ComponentBus>;
/// Editor notification bus for EditorPortalComponent.
class EditorPortalNotifications
: public AZ::ComponentBus
{
public:
virtual void OnVerticesChangedInspector() {}
protected:
~EditorPortalNotifications() = default;
};
/// Type to inherit to implement EditorPortalNotifications.
using EditorPortalNotificationBus = AZ::EBus<EditorPortalNotifications>;
} // namespace Visibility