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o3de/Code/Framework/AzToolsFramework/AzToolsFramework/Thumbnails/ThumbnailDelegate.h

49 lines
1.7 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <QStyledItemDelegate>
#include <AzCore/std/string/string.h>
class QWidget;
class QPainter;
class QStyleOptionViewItem;
class QAbstractItemModel;
class QModelIndex;
namespace AzToolsFramework
{
namespace Thumbnailer
{
//! Thumbnail delegate can be used as within item views to draw thumbnails
class ThumbnailDelegate
: public QStyledItemDelegate
{
Q_OBJECT
public:
explicit ThumbnailDelegate(QWidget* parent = nullptr);
~ThumbnailDelegate() override;
//////////////////////////////////////////////////////////////////////////
// QStyledItemDelegate
//////////////////////////////////////////////////////////////////////////
void paint(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index) const override;
QWidget* createEditor(QWidget* parent, const QStyleOptionViewItem& option, const QModelIndex& index) const override;
void setEditorData(QWidget* editor, const QModelIndex& index) const override;
void setModelData(QWidget* editor, QAbstractItemModel* model, const QModelIndex& index) const override;
//! Set location where thumbnails are searched
void SetThumbnailContext(const char* thumbnailContext);
private:
AZStd::string m_thumbnailContext;
};
} // namespace Thumbnailer
} // namespace AzToolsFramework