a807c0b4d8
A new list function was added to the SpawnableEntitiesInterface that list entities together with the id of the entity in the spawnable that was used to create it. This change also include the setup for testing the SpawnableEntitiesManager plus a few tests to cover the newly added functionality.
159 lines
6.0 KiB
C++
159 lines
6.0 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <AzCore/UnitTest/TestTypes.h>
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#include <AzFramework/Application/Application.h>
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#include <AzFramework/Spawnable/SpawnableAssetHandler.h>
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#include <AzFramework/Spawnable/SpawnableEntitiesManager.h>
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#include <AzTest/AzTest.h>
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namespace UnitTest
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{
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class TestApplication : public AzFramework::Application
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{
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public:
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// ComponentApplication
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void SetSettingsRegistrySpecializations(AZ::SettingsRegistryInterface::Specializations& specializations) override
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{
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Application::SetSettingsRegistrySpecializations(specializations);
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specializations.Append("test");
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specializations.Append("spawnable");
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}
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};
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class SpawnableEntitiesManagerTest : public AllocatorsFixture
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{
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public:
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void SetUp() override
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{
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AllocatorsFixture::SetUp();
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m_application = new TestApplication();
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AZ::ComponentApplication::Descriptor descriptor;
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m_application->Start(descriptor);
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m_spawnable = aznew AzFramework::Spawnable(
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AZ::Data::AssetId::CreateString("{EB2E8A2B-F253-4A90-BBF4-55F2EED786B8}:0"), AZ::Data::AssetData::AssetStatus::Ready);
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m_spawnableAsset = new AZ::Data::Asset<AzFramework::Spawnable>(m_spawnable, AZ::Data::AssetLoadBehavior::Default);
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m_ticket = new AzFramework::EntitySpawnTicket(*m_spawnableAsset);
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auto managerInterface = AzFramework::SpawnableEntitiesInterface::Get();
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m_manager = azrtti_cast<AzFramework::SpawnableEntitiesManager*>(managerInterface);
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}
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void TearDown() override
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{
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delete m_ticket;
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m_ticket = nullptr;
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// One more tick on the spawnable entities manager in order to delete the ticket fully.
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m_manager->ProcessQueue();
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delete m_spawnableAsset;
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m_spawnableAsset = nullptr;
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// This will also delete m_spawnable.
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delete m_application;
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m_application = nullptr;
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AllocatorsFixture::TearDown();
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}
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void FillSpawnable(size_t numElements)
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{
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AzFramework::Spawnable::EntityList& entities = m_spawnable->GetEntities();
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entities.reserve(numElements);
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for (size_t i=0; i<numElements; ++i)
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{
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entities.push_back(AZStd::make_unique<AZ::Entity>());
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}
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}
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protected:
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AZ::Data::Asset<AzFramework::Spawnable>* m_spawnableAsset { nullptr };
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AzFramework::SpawnableEntitiesManager* m_manager { nullptr };
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AzFramework::EntitySpawnTicket* m_ticket { nullptr };
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AzFramework::Spawnable* m_spawnable { nullptr };
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TestApplication* m_application { nullptr };
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};
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TEST_F(SpawnableEntitiesManagerTest, SpawnAllEntities_Call_AllEntitiesSpawned)
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{
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static constexpr size_t NumEntities = 4;
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FillSpawnable(NumEntities);
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size_t spawnedEntitiesCount = 0;
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auto callback =
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[&spawnedEntitiesCount](AzFramework::EntitySpawnTicket&, AzFramework::SpawnableConstEntityContainerView entities)
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{
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spawnedEntitiesCount += entities.size();
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};
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m_manager->SpawnAllEntities(*m_ticket, {}, AZStd::move(callback));
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m_manager->ProcessQueue();
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EXPECT_EQ(NumEntities, spawnedEntitiesCount);
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}
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TEST_F(SpawnableEntitiesManagerTest, ListEntities_Call_AllEntitiesAreReported)
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{
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static constexpr size_t NumEntities = 4;
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FillSpawnable(NumEntities);
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bool allValidEntityIds = true;
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size_t spawnedEntitiesCount = 0;
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auto callback = [&allValidEntityIds, &spawnedEntitiesCount]
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(AzFramework::EntitySpawnTicket&, AzFramework::SpawnableConstEntityContainerView entities)
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{
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for (auto&& entity : entities)
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{
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allValidEntityIds = entity->GetId().IsValid() && allValidEntityIds;
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}
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spawnedEntitiesCount += entities.size();
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};
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m_manager->SpawnAllEntities(*m_ticket);
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m_manager->ListEntities(*m_ticket, AZStd::move(callback));
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m_manager->ProcessQueue();
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EXPECT_TRUE(allValidEntityIds);
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EXPECT_EQ(NumEntities, spawnedEntitiesCount);
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}
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TEST_F(SpawnableEntitiesManagerTest, ListIndicesAndEntities_Call_AllEntitiesAreReportedAndIncrementByOne)
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{
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static constexpr size_t NumEntities = 4;
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FillSpawnable(NumEntities);
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bool allValidEntityIds = true;
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size_t spawnedEntitiesCount = 0;
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auto callback = [&allValidEntityIds, &spawnedEntitiesCount]
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(AzFramework::EntitySpawnTicket&, AzFramework::SpawnableConstIndexEntityContainerView entities)
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{
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for (auto&& indexEntityPair : entities)
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{
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// Since all entities are spawned a single time, the indices should be 0..NumEntities.
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if (indexEntityPair.GetIndex() == spawnedEntitiesCount)
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{
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spawnedEntitiesCount++;
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}
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allValidEntityIds = indexEntityPair.GetEntity()->GetId().IsValid() && allValidEntityIds;
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}
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};
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m_manager->SpawnAllEntities(*m_ticket);
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m_manager->ListIndicesAndEntities(*m_ticket, AZStd::move(callback));
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m_manager->ProcessQueue();
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EXPECT_TRUE(allValidEntityIds);
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EXPECT_EQ(NumEntities, spawnedEntitiesCount);
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}
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} // namespace UnitTest
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