b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
33 lines
729 B
C++
33 lines
729 B
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
namespace News
|
|
{
|
|
class Resource;
|
|
|
|
//! Descriptor is a simple solution to add additional functionality to a Resource
|
|
/*!
|
|
Some descriptors can only work with certain resource types, like AerticleDescriptor
|
|
*/
|
|
class Descriptor
|
|
{
|
|
public:
|
|
explicit Descriptor(Resource& resource);
|
|
virtual ~Descriptor();
|
|
|
|
Resource& GetResource() const
|
|
{
|
|
return m_resource;
|
|
}
|
|
|
|
protected:
|
|
Resource& m_resource;
|
|
};
|
|
}
|