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185 lines
6.4 KiB
C++
185 lines
6.4 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include "Visibility_precompiled.h"
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#include <AzTest/AzTest.h>
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#include <Mocks/ITimerMock.h>
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#include <Mocks/ICryPakMock.h>
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#include <Mocks/IConsoleMock.h>
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#include <Mocks/ISystemMock.h>
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#include <AzCore/Component/ComponentApplication.h>
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#include <AzCore/Component/Entity.h>
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#include <AzCore/Math/Random.h>
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#include <AzCore/Memory/Memory.h>
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#include <AzCore/Memory/SystemAllocator.h>
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#include <AzCore/RTTI/BehaviorContext.h>
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#include <AzCore/Script/ScriptContext.h>
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#include <AzCore/std/chrono/clocks.h>
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#include <AzFramework/Components/TransformComponent.h>
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#include <VisibilityGem.h>
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#include <OccluderAreaComponent.h>
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#include <PortalComponent.h>
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#include <VisAreaComponent.h>
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class VisibilityTest
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: public ::testing::Test
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{
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protected:
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void SetUp() override
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{
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AZ::ComponentApplication::Descriptor appDesc;
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appDesc.m_memoryBlocksByteSize = 10 * 1024 * 1024;
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appDesc.m_recordingMode = AZ::Debug::AllocationRecords::RECORD_FULL;
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AZ::ComponentApplication::StartupParameters appStartup;
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appStartup.m_createStaticModulesCallback =
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[](AZStd::vector<AZ::Module*>& modules)
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{
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modules.emplace_back(new VisibilityGem);
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};
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m_systemEntity = m_application.Create(appDesc, appStartup);
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m_systemEntity->Init();
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m_systemEntity->Activate();
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m_application.RegisterComponentDescriptor(AzFramework::TransformComponent::CreateDescriptor());
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m_application.RegisterComponentDescriptor(Visibility::OccluderAreaComponent::CreateDescriptor());
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m_application.RegisterComponentDescriptor(Visibility::PortalComponent::CreateDescriptor());
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m_application.RegisterComponentDescriptor(Visibility::VisAreaComponent::CreateDescriptor());
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}
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void TearDown() override
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{
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m_application.Destroy();
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}
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AZ::ComponentApplication m_application;
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AZ::Entity* m_systemEntity;
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};
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#include <EditorOccluderAreaComponent.h>
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#include <EditorPortalComponent.h>
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#include <EditorVisAreaComponent.h>
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TEST_F(VisibilityTest, Occluder_TestIntersect)
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{
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AZ::Entity* testEntity = aznew AZ::Entity();
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ASSERT_TRUE(testEntity != nullptr);
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testEntity->CreateComponent<AzFramework::TransformComponent>();
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testEntity->CreateComponent<Visibility::EditorOccluderAreaComponent>();
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Visibility::EditorOccluderAreaComponent* oaComp = testEntity->FindComponent<Visibility::EditorOccluderAreaComponent>();
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ASSERT_TRUE(oaComp != nullptr);
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testEntity->Init();
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testEntity->Activate();
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// Test CCW tri intersection test
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const AZ::Vector3 src(0, 0, 10);
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const AZ::Vector3 dir(0, 0, -1);
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float distance;
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// Visibility Components do not make use of the ViewportInfo to determine
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// camera position etc.
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AzFramework::ViewportInfo viewportInfo{};
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bool didHit = oaComp->EditorSelectionIntersectRayViewport(viewportInfo, src, dir, distance);
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ASSERT_TRUE(didHit);
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ASSERT_NEAR(distance, 10, 0.1f); // Occluder is a flat plane
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// Test CW tri intersection test
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const AZ::Vector3 srcNeg(0, 0, -10);
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const AZ::Vector3 dirNeg(0, 0, 1);
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didHit = oaComp->EditorSelectionIntersectRayViewport(viewportInfo, srcNeg, dirNeg, distance);
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ASSERT_TRUE(didHit);
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ASSERT_NEAR(distance, 10, 0.1f); // Occluder is a flat plane
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// Test intersect failure
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const AZ::Vector3 badDir(100, 100, -1);
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didHit = oaComp->EditorSelectionIntersectRayViewport(viewportInfo, src, badDir, distance);
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ASSERT_FALSE(didHit);
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}
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TEST_F(VisibilityTest, Portal_TestIntersect)
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{
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AZ::Entity* testEntity = aznew AZ::Entity();
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ASSERT_TRUE(testEntity != nullptr);
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testEntity->CreateComponent<AzFramework::TransformComponent>();
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testEntity->CreateComponent<Visibility::EditorPortalComponent>();
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Visibility::EditorPortalComponent* pComp = testEntity->FindComponent<Visibility::EditorPortalComponent>();
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ASSERT_TRUE(pComp != nullptr);
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testEntity->Init();
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testEntity->Activate();
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const AZ::Vector3 src(0, 0, 10);
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const AZ::Vector3 dir(0, 0, -1);
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float distance;
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// Visibility Components do not make use of the ViewportInfo to determine
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// camera position etc.
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AzFramework::ViewportInfo viewportInfo{};
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// Test intersect
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bool didHit = pComp->EditorSelectionIntersectRayViewport(viewportInfo, src, dir, distance);
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ASSERT_TRUE(didHit);
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ASSERT_NEAR(distance, 9, 0.1f); // Portal has a default height of 1
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// Test casting a ray from inside the geom
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const AZ::Vector3 internalSrc(0, 0, 0.5f);
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didHit = pComp->EditorSelectionIntersectRayViewport(viewportInfo, internalSrc, dir, distance);
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ASSERT_FALSE(didHit);
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// Test intersect failure
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const AZ::Vector3 badDir(100, 100, -1);
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didHit = pComp->EditorSelectionIntersectRayViewport(viewportInfo, src, badDir, distance);
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ASSERT_FALSE(didHit);
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}
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TEST_F(VisibilityTest, VisArea_TestIntersect)
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{
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AZ::Entity* testEntity = aznew AZ::Entity();
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ASSERT_TRUE(testEntity != nullptr);
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testEntity->CreateComponent<AzFramework::TransformComponent>();
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testEntity->CreateComponent<Visibility::EditorVisAreaComponent>();
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testEntity->Init();
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testEntity->Activate();
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Visibility::EditorVisAreaComponent* vaComp = testEntity->FindComponent<Visibility::EditorVisAreaComponent>();
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ASSERT_TRUE(vaComp != nullptr);
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const AZ::Vector3 src(0, 0, 10);
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const AZ::Vector3 dir(0, 0, -1);
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float distance;
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// Visibility Components do not make use of the ViewportInfo to determine
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// camera position etc.
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AzFramework::ViewportInfo viewportInfo{};
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bool didHit = vaComp->EditorSelectionIntersectRayViewport(viewportInfo, src, dir, distance);
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ASSERT_TRUE(didHit);
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ASSERT_NEAR(distance, 5, 0.1f); // VisArea has a default height of 5
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const AZ::Vector3 badDir(100, 100, -1);
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didHit = vaComp->EditorSelectionIntersectRayViewport(viewportInfo, src, badDir, distance);
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ASSERT_FALSE(didHit);
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}
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AZ_UNIT_TEST_HOOK(DEFAULT_UNIT_TEST_ENV);
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