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121 lines
4.0 KiB
C++
121 lines
4.0 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include "Visibility_precompiled.h"
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#include "EditorVisAreaComponentMode.h"
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#include <AzToolsFramework/Manipulators/ManipulatorManager.h>
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#include <AzToolsFramework/Manipulators/LineHoverSelection.h>
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namespace Visibility
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{
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AZ_CLASS_ALLOCATOR_IMPL(EditorVisAreaComponentMode, AZ::SystemAllocator, 0)
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EditorVisAreaComponentMode::EditorVisAreaComponentMode(
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const AZ::EntityComponentIdPair& entityComponentIdPair, AZ::Uuid componentType)
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: EditorBaseComponentMode(entityComponentIdPair, componentType)
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{
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CreateManipulators();
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AZ::TransformNotificationBus::Handler::BusConnect(entityComponentIdPair.GetEntityId());
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EditorVisAreaComponentNotificationBus::Handler::BusConnect(entityComponentIdPair.GetEntityId());
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}
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EditorVisAreaComponentMode::~EditorVisAreaComponentMode()
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{
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EditorVisAreaComponentNotificationBus::Handler::BusDisconnect();
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AZ::TransformNotificationBus::Handler::BusDisconnect();
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m_vertexSelection.Destroy();
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}
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void EditorVisAreaComponentMode::CreateManipulators()
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{
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using namespace AzToolsFramework;
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m_vertexSelection.Create(
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GetEntityComponentIdPair(), g_mainManipulatorManagerId,
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AZStd::make_unique<LineSegmentHoverSelection<AZ::Vector3>>(GetEntityComponentIdPair(), g_mainManipulatorManagerId),
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TranslationManipulators::Dimensions::Three,
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ConfigureTranslationManipulatorAppearance3d);
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m_vertexSelection.SetVertexPositionsUpdatedCallback([this]()
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{
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EditorVisAreaComponentRequestBus::Event(
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GetEntityId(), &EditorVisAreaComponentRequests::UpdateVisAreaObject);
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});
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}
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void EditorVisAreaComponentMode::OnTransformChanged(
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const AZ::Transform& /*local*/, const AZ::Transform& world)
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{
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m_vertexSelection.RefreshSpace(world);
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}
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void EditorVisAreaComponentMode::OnVertexAdded(size_t index)
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{
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Refresh();
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AZ::Vector3 vertex;
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bool found = false;
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AZ::FixedVerticesRequestBus<AZ::Vector3>::EventResult(
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found, GetEntityId(), &AZ::FixedVerticesRequestBus<AZ::Vector3>::Handler::GetVertex,
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index, vertex);
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if (found)
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{
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m_vertexSelection.CreateTranslationManipulator(
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GetEntityComponentIdPair(), AzToolsFramework::g_mainManipulatorManagerId,
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vertex, index);
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}
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}
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void EditorVisAreaComponentMode::OnVertexRemoved(size_t /*index*/)
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{
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Refresh();
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}
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void EditorVisAreaComponentMode::OnVerticesSet(const AZStd::vector<AZ::Vector3>& /*vertices*/)
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{
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Refresh();
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}
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void EditorVisAreaComponentMode::OnVerticesCleared()
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{
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Refresh();
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}
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void EditorVisAreaComponentMode::Refresh()
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{
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// destroy and recreate manipulators when container is modified (vertices are added or removed)
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m_vertexSelection.Destroy();
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CreateManipulators();
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}
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AZStd::vector<AzToolsFramework::ActionOverride> EditorVisAreaComponentMode::PopulateActionsImpl()
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{
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return m_vertexSelection.ActionOverrides();
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}
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bool EditorVisAreaComponentMode::HandleMouseInteraction(
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const AzToolsFramework::ViewportInteraction::MouseInteractionEvent& mouseInteraction)
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{
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return m_vertexSelection.HandleMouse(mouseInteraction);
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}
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AZStd::string EditorVisAreaComponentMode::GetComponentModeName() const
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{
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return "Vis Area Edit Mode";
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}
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} // namespace Visibility
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