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50 lines
1.8 KiB
C++
50 lines
1.8 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#pragma once
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////////////////////////////////// CRYTEK ////////////////////////////////
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//
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// Crytek Engine Source File.
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// Copyright (C), Crytek Studios, 2011.
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// -------------------------------------------------------------------------
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// File Name : FFMPEGPlugin.h
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// Author : Jaewon Jung
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// Time of creation : 8/10/2011 16:33
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// Compilers : VS2008
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// Description :
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// -------------------------------------------------------------------------
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////////////////////////////////////////////////////////////////////////////
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#ifndef CRYINCLUDE_FFMPEGPLUGIN_FFMPEGPLUGIN_H
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#define CRYINCLUDE_FFMPEGPLUGIN_FFMPEGPLUGIN_H
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#include <Include/IPlugin.h>
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#define COMMAND_MODULE "plugin"
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#define COMMAND_NAME "ffmpeg_encode"
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class CFFMPEGPlugin
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: public IPlugin
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{
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public:
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void Release();
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void ShowAbout();
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const char* GetPluginGUID();
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DWORD GetPluginVersion();
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const char* GetPluginName();
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bool CanExitNow();
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static QString GetFFMPEGExectablePath();
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static bool RuntimeTest();
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static void RegisterTheCommand();
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void OnEditorNotify(EEditorNotifyEvent aEventId);
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};
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#endif // CRYINCLUDE_FFMPEGPLUGIN_FFMPEGPLUGIN_H
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