Logo
Explore Help
Sign In
birkeh/o3de
1
0
Fork 0
You've already forked o3de
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
90cad016de438e3fe23f631d969c6b462f5e3ff3
o3de/Gems/Atom/RPI/Code/Source/RPI.Builders/Model
T
History
Esteban Papp 90cad016de Gems/Atom
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-08-16 16:05:31 -07:00
..
MaterialAssetBuilderComponent.cpp
Moved the material slot list from ModelLodAsset to ModelAsset, so all the slots live in one main list. This removes data duplication between LODs and cleans up the code a bit.
2021-07-30 11:41:02 -07:00
MaterialAssetBuilderComponent.h
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
ModelAssetBuilderComponent.cpp
Gems/Atom
2021-08-16 16:05:31 -07:00
ModelAssetBuilderComponent.h
Updated unit tests and fixed build failures.
2021-08-02 10:49:13 -07:00
ModelExporterComponent.cpp
Fix python fbx tests (#2171)
2021-07-20 06:48:35 -07:00
ModelExporterComponent.h
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
ModelExporterContexts.cpp
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
ModelExporterContexts.h
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
MorphTargetExporter.cpp
Skip blend shapes that influence multiple meshes (#3009)
2021-08-11 09:45:47 +02:00
MorphTargetExporter.h
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
Powered by Gitea Version: 1.26.4 Page: 69ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API