Files
o3de/Gems/AssetMemoryAnalyzer/Code/Source/ExportJSON.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

33 lines
909 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/Component.h>
namespace AssetMemoryAnalyzer
{
class AssetMemoryAnalyzerSystemComponent;
// This class provides the service of exporting a capture of asset memory to a JSON file that is viewable in the web viewer.
class ExportJSON
{
public:
AZ_TYPE_INFO(AssetMemoryAnalyzer::ExportJSON, "{AA85F7E0-8FAF-43BC-9C09-6411270AE3E7}");
AZ_CLASS_ALLOCATOR(ExportJSON, AZ::OSAllocator, 0);
ExportJSON();
~ExportJSON();
void Init(AssetMemoryAnalyzerSystemComponent* owner);
void OutputJSON(const char* path);
private:
AssetMemoryAnalyzerSystemComponent* m_owner;
};
}