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o3de/Code/Editor/Export/OBJExporter.h
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
// Description : Export geometry OBJ file format
#ifndef CRYINCLUDE_EDITOR_EXPORT_OBJEXPORTER_H
#define CRYINCLUDE_EDITOR_EXPORT_OBJEXPORTER_H
#pragma once
#include <IExportManager.h>
class COBJExporter
: public IExporter
{
public:
virtual const char* GetExtension() const;
virtual const char* GetShortDescription() const;
virtual bool ExportToFile(const char* filename, const Export::IData* pExportData);
virtual bool ImportFromFile([[maybe_unused]] const char* filename, [[maybe_unused]] Export::IData* pData){return false; };
virtual void Release();
private:
const char* TrimFloat(float fValue) const;
QString MakeRelativePath(const char* pMainFileName, const char* pFileName) const;
};
#endif // CRYINCLUDE_EDITOR_EXPORT_OBJEXPORTER_H