Files
o3de/Engine/EngineAssets/Materials/Water/WaterOceanBottom.mtl
T
2021-03-08 14:30:57 -08:00

3 lines
182 B
Plaintext

<Material Diffuse="1,1,1" Emissive="0,0,0" GenMask="0" MtlFlags="0" Opacity="1.0" Shader="WaterOceanBottom" Shininess="10" Specular="0,0,0" SurfaceType="" >
<Textures />
</Material>