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* copy frameworks to output for loose file case Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * patching lrelease Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Fix for python in loose files and bundles Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * found what the problem is, setting a version just in case Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * fixup_bundle working with Python.framework and codesigning on AssetProcessor.app Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Trying to ignore other files to solve Jenkins Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Fix some qt stuff for mac Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * removal of cstemp files to prevent signature failures Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Updating Qt with fixes to solve some qt framework issues with include paths Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
25 lines
830 B
C
25 lines
830 B
C
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/PlatformDef.h>
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#include "resource.h"
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/////////////////////////////////////////////////////////////////////////////
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// CRY Stuff ////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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#include <platform.h>
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/////////////////////////////////////////////////////////////////////////////
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// CRY Stuff ////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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#include <ISystem.h>
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#include "EditorCoreAPI.h"
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