Files
o3de/Code/Framework/AzToolsFramework/Tests/aztoolsframeworktests_files.cmake
T
Danilo Aimini 8d67f184c8 LYN-7008 | Focus Mode - Selection unit tests (#4357)
* Refactor existing tests and fixtures, split them up in more granular tests, and add more comments.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Refactor test fixture for FocusMode to make it more reusable

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Fixture rename, draft of selection test

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Split SetFocus and ClearFocus tests for Editor Focus Mode

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Move BoundsTestComponent to its own file so that it can be reused in Focus Mode Selection tests

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Making progress on selection test. Test compiles now, but selection doesn't seem to be working.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Removed commented out code from previous iteration.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Move BoundsTestComponent under the UnitTest namespace

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Viewport selection tests + minor fixes.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Minor fixes

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
2021-09-30 18:05:50 +01:00

128 lines
4.5 KiB
CMake

#
# Copyright (c) Contributors to the Open 3D Engine Project.
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
set(FILES
Main.cpp
ArchiveTests.cpp
AssetFileInfoListComparison.cpp
AssetSeedManager.cpp
AssetSystemMocks.h
BoundsTestComponent.cpp
BoundsTestComponent.h
ComponentAdapterTests.cpp
ComponentAddRemove.cpp
ComponentModeTestDoubles.cpp
ComponentModeTestDoubles.h
ComponentModeTestFixture.cpp
ComponentModeTestFixture.h
ComponentModeTests.cpp
EditorTransformComponentSelectionTests.cpp
EditorVertexSelectionTests.cpp
Entity/EditorEntityContextComponentTests.cpp
Entity/EditorEntityHelpersTests.cpp
Entity/EditorEntitySearchComponentTests.cpp
Entity/EditorEntitySelectionTests.cpp
EntityIdQLabelTests.cpp
EntityInspectorTests.cpp
EntityOwnershipService/EntityOwnershipServiceTestFixture.cpp
EntityOwnershipService/EntityOwnershipServiceTestFixture.h
EntityOwnershipService/SliceEditorEntityOwnershipTests.cpp
EntityOwnershipService/SliceEntityOwnershipTests.cpp
EntityTestbed.h
FileFunc.cpp
FingerprintingTests.cpp
FocusMode/EditorFocusModeFixture.cpp
FocusMode/EditorFocusModeFixture.h
FocusMode/EditorFocusModeSelectionTests.cpp
FocusMode/EditorFocusModeTests.cpp
GenericComponentWrapperTest.cpp
InstanceDataHierarchy.cpp
IntegerPrimtitiveTestConfig.h
LogLines.cpp
ManipulatorBoundsTests.cpp
ManipulatorCoreTests.cpp
ManipulatorViewTests.cpp
PerforceComponentTests.cpp
PlatformAddressedAssetCatalogTests.cpp
Prefab/Benchmark/PrefabBenchmarkFixture.cpp
Prefab/Benchmark/PrefabBenchmarkFixture.h
Prefab/Benchmark/PrefabCreateBenchmarks.cpp
Prefab/Benchmark/PrefabInstantiateBenchmarks.cpp
Prefab/Benchmark/PrefabLoadBenchmarks.cpp
Prefab/Benchmark/PrefabUpdateInstancesBenchmarks.cpp
Prefab/Benchmark/SpawnableCreateBenchmarks.cpp
Prefab/PrefabFocus/PrefabFocusTests.cpp
Prefab/MockPrefabFileIOActionValidator.cpp
Prefab/MockPrefabFileIOActionValidator.h
Prefab/PrefabDuplicateTests.cpp
Prefab/PrefabEntityAliasTests.cpp
Prefab/PrefabInstanceToTemplatePropagatorTests.cpp
Prefab/PrefabInstantiateTests.cpp
Prefab/PrefabInstantiateTests.cpp
Prefab/PrefabLoadTemplateTests.cpp
Prefab/PrefabTestComponent.cpp
Prefab/PrefabTestComponent.h
Prefab/PrefabTestData.cpp
Prefab/PrefabTestData.h
Prefab/PrefabTestDataUtils.cpp
Prefab/PrefabTestDataUtils.h
Prefab/PrefabTestDomUtils.cpp
Prefab/PrefabTestDomUtils.h
Prefab/PrefabTestFixture.cpp
Prefab/PrefabTestFixture.h
Prefab/PrefabTestUndoFixture.cpp
Prefab/PrefabTestUndoFixture.h
Prefab/PrefabTestUtils.h
Prefab/PrefabUndoLinkTests.cpp
Prefab/PrefabUndoTests.cpp
Prefab/PrefabUpdateInstancesTests.cpp
Prefab/PrefabUpdateTemplateTests.cpp
Prefab/PrefabUpdateWithPatchesTests.cpp
Prefab/Spawnable/SpawnableMetaDataTests.cpp
Prefab/SpawnableCreateTests.cpp
Prefab/SpawnableRemoveEditorInfoTestFixture.cpp
Prefab/SpawnableRemoveEditorInfoTestFixture.h
Prefab/SpawnableRemoveEditorInfoTests.cpp
Prefab/SpawnableSortEntitiesTestFixture.cpp
Prefab/SpawnableSortEntitiesTestFixture.h
Prefab/SpawnableSortEntitiesTests.cpp
PropertyIntCtrlCommonTests.h
PropertyIntSliderCtrlTests.cpp
PropertyIntSpinCtrlTests.cpp
PropertyTreeEditorTests.cpp
PythonBindingTests.cpp
QtWidgetLimitsTests.cpp
Script/ScriptComponentTests.cpp
Script/ScriptEntityTests.cpp
Slice.cpp
Slices.cpp
SliceStabilityTests/SliceStabilityCreateTests.cpp
SliceStabilityTests/SliceStabilityPushTests.cpp
SliceStabilityTests/SliceStabilityReParentTests.cpp
SliceStabilityTests/SliceStabilityTestFramework.cpp
SliceStabilityTests/SliceStabilityTestFramework.h
SliceUpgradeTests.cpp
SliceUpgradeTestsData.h
SpinBoxTests.cpp
SQLiteConnectionTests.cpp
ThumbnailerTests.cpp
ToolsComponents/EditorLayerComponentTests.cpp
ToolsComponents/EditorTransformComponentTests.cpp
TransformComponent.cpp
UI/EntityPropertyEditorTests.cpp
UndoStack.cpp
Viewport/ClusterTests.cpp
Viewport/ViewportEditorModeTests.cpp
Viewport/ViewportScreenTests.cpp
Viewport/ViewportUiClusterTests.cpp
Viewport/ViewportUiDisplayTests.cpp
Viewport/ViewportUiManagerTests.cpp
Viewport/ViewportUiWidgetManagerTests.cpp
Visibility/EditorVisibilityTests.cpp
)