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o3de/Gems/Atom/RPI/Code
Tommy Walton 8d2154af26 Partial fix for LYN-2227 : MeshComponent initialization performance improvement (#1381)
Skip a shader item before creating a shader instance if it's not going to be rendered based on the draw tag. This avoids creating and releasing the shader instance over and over again, which results in a disk write each time during release.
2021-06-30 11:13:54 -07:00
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