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o3de/Templates/CppToolGem/Template/Code/Source/${Name}SystemComponent.h

57 lines
2.1 KiB
C++

// {BEGIN_LICENSE}
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
// {END_LICENSE}
#pragma once
#include <AzCore/Component/Component.h>
#include <AzCore/Component/TickBus.h>
#include <${Name}/${Name}Bus.h>
namespace ${SanitizedCppName}
{
class ${SanitizedCppName}SystemComponent
: public AZ::Component
, protected ${SanitizedCppName}RequestBus::Handler
, public AZ::TickBus::Handler
{
public:
AZ_COMPONENT(${SanitizedCppName}SystemComponent, "${SysCompClassId}");
static void Reflect(AZ::ReflectContext* context);
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
${SanitizedCppName}SystemComponent();
~${SanitizedCppName}SystemComponent();
protected:
////////////////////////////////////////////////////////////////////////
// ${SanitizedCppName}RequestBus interface implementation
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
// AZ::Component interface implementation
void Init() override;
void Activate() override;
void Deactivate() override;
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
// AZTickBus interface implementation
void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
////////////////////////////////////////////////////////////////////////
};
} // namespace ${SanitizedCppName}