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37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Memory/SystemAllocator.h>
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#include <AzCore/Module/Module.h>
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#include <Builder/TestAssetBuilderComponent.h>
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namespace TestAssetBuilder
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{
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class TestAssetBuilderModule
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: public AZ::Module
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{
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public:
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AZ_RTTI(TestAssetBuilderModule, "{E1BD9AEE-8A56-4BA5-8FD7-7B9DD5DCBADB}", AZ::Module);
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AZ_CLASS_ALLOCATOR(TestAssetBuilderModule, AZ::SystemAllocator, 0);
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TestAssetBuilderModule()
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: AZ::Module()
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{
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m_descriptors.insert(m_descriptors.end(), {
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TestAssetBuilderComponent::CreateDescriptor(),
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});
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}
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};
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}
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// DO NOT MODIFY THIS LINE UNLESS YOU RENAME THE GEM
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// The first parameter should be GemName_GemIdLower
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// The second should be the fully qualified name of the class above
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AZ_DECLARE_MODULE_CLASS(Gem_TestAssetBuilder, TestAssetBuilder::TestAssetBuilderModule)
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