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o3de/Gems/ExpressionEvaluation/Code/Source/ExpressionEngine/ExpressionVariable.h

65 lines
1.7 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/RTTI/RTTI.h>
#include <ExpressionEngine/ExpressionElementParser.h>
#include <ExpressionEngine/InternalTypes.h>
namespace ExpressionEvaluation
{
struct VariableDescriptor
{
AZ_RTTI(VariableDescriptor, "{6D219DB1-3763-4408-A3E8-75E4AE66E9BD}");
VariableDescriptor()
{
}
VariableDescriptor(const AZStd::string& displayName)
: m_displayName(displayName)
, m_nameHash(AZ::Crc32(displayName))
{
}
virtual ~VariableDescriptor() = default;
AZStd::string m_displayName;
AZ::Crc32 m_nameHash;
};
// Interface that adds in support for Variables into the Expression grammar.
class VariableParser
: public ExpressionElementParser
{
public:
AZ_CLASS_ALLOCATOR(VariableParser, AZ::SystemAllocator, 0);
static int GetVariableOperatorId()
{
return 1;
}
static ElementInformation GetVariableInformation(const AZStd::string& displayName);
VariableParser();
ExpressionParserId GetParserId() const override
{
return InternalTypes::Interfaces::InternalParser;
}
ParseResult ParseElement(const AZStd::string& inputText, size_t offset) const override;
void EvaluateToken(const ElementInformation& parseResult, ExpressionResultStack& evaluationStack) const override;
private:
AZStd::regex m_regex;
};
}