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50 lines
1.5 KiB
C++
50 lines
1.5 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "CrySystem_precompiled.h"
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#include <AZCrySystemInitLogSink.h>
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#include <AzCore/NativeUI/NativeUIRequests.h>
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#include <AzCore/std/string/osstring.h>
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#include <ISystem.h>
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namespace AZ
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{
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namespace Debug
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{
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void CrySystemInitLogSink::SetFatalMessageBox(bool enable)
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{
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m_isMessageBoxFatal = enable;
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}
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void CrySystemInitLogSink::DisplayCollectedErrorStrings() const
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{
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if (m_errorStringsCollected.empty())
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{
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return;
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}
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AZ::OSString msgBoxMessage;
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msgBoxMessage.append("O3DE could not initialize correctly for the following reason(s):");
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for (const AZ::OSString& errMsg : m_errorStringsCollected)
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{
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msgBoxMessage.append("\n");
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msgBoxMessage.append(errMsg.c_str());
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}
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Trace::Output(nullptr, "\n==================================================================\n");
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Trace::Output(nullptr, msgBoxMessage.c_str());
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Trace::Output(nullptr, "\n==================================================================\n");
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EBUS_EVENT(AZ::NativeUI::NativeUIRequestBus, DisplayOkDialog, "O3DE Initialization Failed", msgBoxMessage.c_str(), false);
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}
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} // namespace Debug
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} // namespace AZ
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