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o3de/Code/Legacy/CryCommon/Win32specific.h

112 lines
2.8 KiB
C

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
// Description : Specific to Win32 declarations, inline functions etc.
#ifndef CRYINCLUDE_CRYCOMMON_WIN32SPECIFIC_H
#define CRYINCLUDE_CRYCOMMON_WIN32SPECIFIC_H
#pragma once
#define _CPU_X86
#define _CPU_SSE
#ifdef _DEBUG
#define ILINE _inline
#else
#define ILINE __forceinline
#endif
#define DEPRECATED __declspec(deprecated)
#ifndef _WIN32_WINNT
# define _WIN32_WINNT 0x501
#endif
//////////////////////////////////////////////////////////////////////////
// Standard includes.
//////////////////////////////////////////////////////////////////////////
#include <malloc.h>
#include <io.h>
#include <new.h>
#include <direct.h>
#include <fcntl.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <time.h>
//////////////////////////////////////////////////////////////////////////
// Special intrinsics
#include <intrin.h> // moved here to prevent assert from being redefined when included elsewhere
//////////////////////////////////////////////////////////////////////////
// Define platform independent types.
//////////////////////////////////////////////////////////////////////////
#include "BaseTypes.h"
typedef unsigned char BYTE;
typedef unsigned int threadID;
typedef unsigned long DWORD;
typedef double real; // biggest float-type on this machine
typedef long LONG;
#if defined(_WIN64)
typedef __int64 INT_PTR, * PINT_PTR;
typedef unsigned __int64 UINT_PTR, * PUINT_PTR;
typedef __int64 LONG_PTR, * PLONG_PTR;
typedef unsigned __int64 ULONG_PTR, * PULONG_PTR;
typedef ULONG_PTR DWORD_PTR, * PDWORD_PTR;
#else
typedef __w64 int INT_PTR, * PINT_PTR;
typedef __w64 unsigned int UINT_PTR, * PUINT_PTR;
typedef __w64 long LONG_PTR, * PLONG_PTR;
typedef __w64 unsigned long ULONG_PTR, * PULONG_PTR;
typedef ULONG_PTR DWORD_PTR, * PDWORD_PTR;
#endif
typedef void* THREAD_HANDLE;
typedef void* EVENT_HANDLE;
//////////////////////////////////////////////////////////////////////////
// Multi platform Hi resolution ticks function, should only be used for profiling.
//////////////////////////////////////////////////////////////////////////
int64 CryGetTicks();
int64 CryGetTicksPerSec();
#ifndef SAFE_DELETE
#define SAFE_DELETE(p) { if (p) { delete (p); (p) = NULL; } \
}
#endif
#ifndef SAFE_DELETE_ARRAY
#define SAFE_DELETE_ARRAY(p) { if (p) { delete [] (p); (p) = NULL; } \
}
#endif
#ifndef SAFE_RELEASE
#define SAFE_RELEASE(p) { if (p) { (p)->Release(); (p) = NULL; } \
}
#endif
#ifndef FILE_ATTRIBUTE_NORMAL
#define FILE_ATTRIBUTE_NORMAL 0x00000080
#endif
#define TARGET_DEFAULT_ALIGN (0x4U)
#endif // CRYINCLUDE_CRYCOMMON_WIN32SPECIFIC_H