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o3de/Code/Editor/TrackView/TrackViewEventNode.h

41 lines
1.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef CRYINCLUDE_EDITOR_TRACKVIEW_TRACKVIEWEVENTNODE_H
#define CRYINCLUDE_EDITOR_TRACKVIEW_TRACKVIEWEVENTNODE_H
#pragma once
#include "IMovieSystem.h"
#include "TrackViewAnimNode.h"
////////////////////////////////////////////////////////////////////////////
// This class represents an IAnimNode deditcated to firing Track Events
////////////////////////////////////////////////////////////////////////////
class CTrackViewEventNode
: public CTrackViewAnimNode
, public ITrackEventListener
{
public:
CTrackViewEventNode(IAnimSequence* pSequence, IAnimNode* pAnimNode, CTrackViewNode* pParentNode);
virtual ~CTrackViewEventNode();
// overrides from ITrackEventListener
void OnTrackEvent(IAnimSequence* pSequence, int reason, const char* event, void* pUserData) override;
protected:
// updates existing keys using fromName events, changes them to use the toName events instead
void RenameTrackEvent(const char* fromName, const char* toName);
// updates existing keys using removedEventName events to use the empty string (representing no event)
void RemoveTrackEvent(const char* removedEventName);
};
#endif // CRYINCLUDE_EDITOR_TRACKVIEW_TRACKVIEWEVENTNODE_H